Albedo Quick Guide

Updated for Version 4.0

Albedo is a 5-star Geo Sword character in Genshin Impact who specializes in consistent off-field Geo damage. Learn about Albedo’s best builds, Talent priority, best weapons, best artifacts, and best teams in this quick guide.

Note that the information given may change if new discoveries are made. More extensive testing is in progress.

Albedo’s Extended Guide is available here.

Join our Discord to check on and participate in the theorycrafting process.

New Content


Golden Troupe
A new artifact set released in Version 4.0 gives a whopping 70% Skill DMG Bonus. With this, Albedo finally has an artifact set that can compete with 4pc Husk of Opulent Dreams.

Wolf-Fang
A new 4-star Sword obtained through the Battle Pass starting in Version 4.0. While it can technically be Albedo’s best 4-star option (barring Cinnabar Spindle), it’s difficult to recommend over the 3-star Harbinger of Dawn.

Infographic

Character Overview

Playstyles

Off-field DPS

Albedo is almost exclusively played as an off-field Geo DPS using his Skill. He sometimes uses his Burst too, but even then he remains primarily off-field.

Level and Talent Priority

Talent Priority
Skill = Character Level > Burst > Normal Attacks

The vast majority of Albedo’s damage comes from his Skill. While ATK-scaling characters have access to additional ATK from weapons and buffs, there are fewer ways to buff DEF. This makes leveling Albedo to 90 relevant as it gives him valuable DEF by raising his base stats.

Albedo’s Normal Attacks can be left unleveled, since they are rarely used. If you don’t use his Burst, it can be left unleveled too.

Talents

Normal Attack
Normal Attack | Favonius Bladework – Weiss

Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

A beautifully animated set of attacks that deals Physical damage based on Albedo’s ATK. These are not used in normal combat outside of a quick N1 to proc his Skill.

Elemental Skill
Elemental Skill | Abiogenesis: Solar Isotoma

Albedo creates a Solar Isotoma using alchemy, which deals AoE Geo DMG on appearance.

Solar Isotoma
has the following properties:

  • When opponents within the Solar Isotoma field take DMG, the Solar Isotoma will generate Transient Blossoms which deal AoE Geo DMG. DMG dealt scales off Albedo’s DEF.
  • Transient Blossoms can only be generated once every 2s.
  • When a character is located at the locus of the Solar Isotoma, the Solar Isotoma will accumulate Geo power to form a crystallized platform that lifts the character up to a certain height. Only one crystallized platform can exist at a time.
  • Solar Isotoma is considered a Geo construct. Only one Solar Isotoma created by Albedo himself can exist at a time.

Hold to designate the location of the skill.

The bread and butter of Albedo’s kit. Albedo places a Geo Construct in the shape of a flower (Solar Isotoma), which creates a field around it. If an enemy takes damage within that field, it will proc a Transient Blossom, which deals additional Geo damage. The field lasts for 30s and Transient Blossoms can occur every 2s. There is a 67% chance for a Transient Blossom to generate a Geo Particle, which makes Albedo one of the best Geo batteries.

Albedo’s flower (Solar Isotoma) is destroyed by certain enemies like Bosses or by placing it in certain terrain like Rhodeia of Loch’s platform. You can also stand on the flower to use it like an elevator, but this is a DPS loss and the resulting Plunging Attack to get down is not worth the time.

Elemental Burst
Elemental Burst | Rite of Progeniture: Tectonic Tide

Under Albedo’s command, Geo crystals surge and burst forth, dealing AoE Geo DMG in front of him.
If a Solar Isotoma created by Albedo himself is on the field, 7 Fatal Blossoms will be generated in the Solar Isotoma field, bursting violently into bloom and dealing AoE Geo DMG.

Tectonic Tide DMG and Fatal Blossom DMG will not generate Transient Blossoms.

Albedo does one big hit of Geo damage in an AoE in front of him. If his Skill is present, seven Fatal Blossoms will be generated within the field. At C0, all of his Burst damage scales with ATK. 

It is generally not worth it to use his Burst at C0 nor to build extra ATK to invest in his Burst damage. Still, it can be useful for i-frames. It can also be used to trigger his A4 Passive buff in teams that benefit from EM like Burgeon, Hyperbloom, or Electro-Charged.

Ascension 1 Passive
Ascension 1 Passive | Calcite Might

Transient Blossoms generated by Abiogenesis: Solar Isotoma deal 25% more DMG to opponents whose HP is below 50%.

Buffs Albedo’s damage when enemies are at low health. Its uptime is spotty due to the reliance on enemy health.

Ascension 4 Passive
Ascension 4 Passive | Homuncular Nature

Using Rite of Progeniture: Tectonic Tide increases the Elemental Mastery of nearby party members by 125 for 10s.

Allows Albedo to buff his team’s EM when he uses his Burst. This is relevant in some Burgeon and Vaporize teams. However, in Mono Geo teams, where Albedo shines the most, this passive is virtually useless.

Constellations

Constellation 1
Constellation 1 | Flower of Eden

Transient Blossoms generated by Albedo’s Abiogenesis: Solar Isotoma regenerate 1.2 Energy for Albedo.

This can lower Albedo’s ER requirements if you use his Burst.

Constellation 2
Constellation 2 | Opening of Phanerozoic

Transient Blossoms generated by Abiogenesis: Solar Isotoma grant Albedo Fatal Reckoning for 30s:

• Unleashing Rite of Progeniture: Tectonic Tide consumes all stacks of Fatal Reckoning. Each stack of Fatal Reckoning consumed increases the DMG dealt by Fatal Blossoms and Rite of Progeniture: Tectonic Tide’s burst DMG by 30% of Albedo’s DEF.
• This effect stacks up to 4 times.

C2 allows Albedo’s Burst to scale with his DEF, bringing some cohesion to his kit. Even with C2, it may not always be worth it to use Albedo’s Burst.

Constellation 3
Constellation 3 | Grace of Helios

Increases the Level of Abiogenesis: Solar Isotoma by 3.
Maximum upgrade level is 15.

Adds 3 levels to Albedo’s Skill, his main source of damage.

Constellation 4
Constellation 4 | Descent of Divinity

Active party members within the Solar Isotoma field have their Plunging Attack DMG increased by 30%.

A highly niche support Constellation that provides a large buff to Plunging Attack damage. Only applicable in Xiao teams and Noelle teams where she performs Dragonstrikes. Even then, the damage increase does not justify pulling for this Constellation.

Constellation 5
Constellation 5 | Tide of Hadean

Increases the Level of Rite of Progeniture: Tectonic Tide by 3.
Maximum upgrade level is 15.

The 3 extra levels to Albedo’s Burst only buff his ATK-based multipliers, not his DEF scaling from C2. The damage gained from this Constellation is minimal.

Constellation 6
Constellation 6 | Dust of Purification

Active party members within the Solar Isotoma field who are protected by a shield created by Crystallize have their DMG increased by 17%.

C6 is a buff to teammates who have a shield. This increases Albedo’s supporting capabilities, but it doesn’t make him optimal in teams where he wasn’t already.

Combos

N# = Corresponding number of consecutive Normal Attacks
E = Elemental Skill
Q = Elemental Burst

E (N1) (Q)At minimum, Albedo can just put down his flower and swap out. If you’d like, you can follow up with a quick Normal Attack to immediately proc a Transient Blossom. Using his Burst afterward is also optional.

Artifacts

ER Requirements

C0C1+
2+ Geo Units~120140%100%
Solo Geo~130150%~100110%

If you don’t use Albedo’s Burst, you can ignore ER altogether. If you do want to Burst every rotation, the above values are a rough estimate.

Use the Energy Recharge Calculator to determine exact requirements for your team and rotation.

Artifact Stats


Sands

Goblet

Circlet
DEF%Geo DMG BonusCRIT Rate or CRIT DMG

A DEF% Circlet can be competitive with CRIT if Albedo is not paired with Gorou, preferably with a high CRIT weapon. In general, stick with CRIT.

Artifact Sets


4pc Husk of Opulent Dreams (4Husk)
4Husk gives Albedo a lot of DEF, which he can snapshot when he casts his Skill. You can pre-stack its set bonus before combat by not having Albedo in your first slot and waiting for 12s.

4pc Golden Troupe (4GT)
4GT can be better than 4Husk with Cinnabar Spindle and buffs, but the difference is small. Which set you farm is ultimately up to your preferences and what other characters you are building.

2pc Mixed Sets
Golden Troupe / Husk of Opulent Dreams / Archaic Petra

There’s a significant gap in performance between these mixed sets and the above 4pc sets. You can settle for 2pc sets if you are still farming for a full 4pc set or if neither the Husk nor GT Domain appeal to you.

Weapons


Cinnabar Spindle
Albedo’s uncontested BiS. If you have it, use it.

Cinnabar Spindle was only obtainable as part of an event during Version 2.3.

Harbinger of Dawn
Recommended if you don’t have Cinnabar Spindle. Harbinger of Dawn still performs admirably, especially considering its 3-star status. Just be careful with HP-draining effects, since the CRIT Rate buff from its passive will disappear if Albedo is below 90% HP.

Wolf-Fang
Can perform marginally better than Harbinger of Dawn at R5, but it’s definitely not worth buying the Battle Pass five times.

At R1, Wolf-Fang performs slightly worse than the 5-star options below, but might be a better deal than gambling on the weapon banner.

Just use Harbinger of Dawn if possible.
5-Star SwordsPrimordial Jade Cutter / Light of Foliar Incision / Haran Geppaku Futsu / Mistsplitter Reforged

These 5-star options are good stat sticks if you already have one on hand. They generally perform similarly to Harbinger of Dawn if Albedo uses his Burst. If he doesn’t use his Burst, then Harbinger of Dawn pulls ahead. The primary advantage of using these weapons is that Albedo doesn’t have to stay above 90% HP.

It is not recommended to pull a 5-star weapon specifically for Albedo. Just use Harbinger of Dawn.

Teams

Teambuilding

  • Albedo’s personal damage is best in teams with Zhongli and Gorou.
  • He can be slotted in anywhere as long as his Geo application isn’t actively detrimental to Elemental Reactions like Vaporize or Melt.
  • The Albedo-Zhongli Double Geo duo can also be slotted into many teams.

Itto or Noelle Hypercarry

Albedo synergizes extremely well with Gorou’s DEF buffs. Gorou already desires three Geo characters on the team, and Itto and Noelle are great on-field DPS options. The fourth slot is usually a defensive unit, ideally providing a consistent shield for Geo Resonance. While forgoing a shielder is viable, it requires you to pick up Crystallize Shards. Albedo cannot snapshot the Geo Resonance buff, but it is still important for both him and Itto/Noelle.

Example Teams

Albedo — IttoGorouZhongli

Sample Rotation
Zhongli hE -> Gorou EQ -> Albedo E -> Itto Q Combos

Albedo — NoelleGorouYun Jin

Sample Rotation
Gorou EQ -> Albedo E -> Yun Jin tEQ -> Noelle E Q Combos

Since Noelle is able to swap in and out during her Burst, other teammates’ abilities may be weaved between her combos. See the Noelle Extended Guide for details. There is enough Energy generation on the team such that Yun Jin does not need to hold her Skill.

Double Geo w/Zhongli

Albedo and Zhongli together form a flexible Double Geo core. Albedo provides respectable off-field damage, and Zhongli provides Universal RES Shred and a shield that enables Geo Resonance, further increasing team damage. While the Geo application can sometimes interfere with desired reactions, this is rare and can be mitigated by placing Zhongli’s pillar away from the enemy or summoning it on top of Albedo’s flower (which will break it).

If Zhongli’s pillar is on the field, it can resonate with Albedo’s flower (and Geo Traveler’s constructs) in a playstyle informally known as “Microwave.” See the Albedo Extended Guide or the Zhongli Extended Guide for more information.

Example Teams

Albedo — ZhongliHu TaoC6 Xingqiu

Sample Rotation
Albedo E -> Zhongli hE -> Xingqiu Q E -> Albedo Q -> Hu Tao E Combos (Q)

It is recommended to weave Normal Attacks between abilities to proc Xingqiu’s Burst. C6 Xingqiu or C2 Yelan are best to apply enough Hydro. Try to purposefully break Zhongli’s pillar so it does not interfere with Hu Tao’s Vaporize reactions.

Albedo — ZhongliXiaoC6 Faruzan

Sample Rotation
Albedo E (N1) > Faruzan N2 Q > Zhongli hE > Xiao EEQ Combos

C6 Faruzan lowers ER requirements and buffs Xiao considerably. If Faruzan is not C6, it is highly recommended to replace one of the Geo characters with an Anemo battery.

Geo Flex

Albedo’s minimal Geo application and respectable off-field damage allow him to fit into nearly any team looking for a fourth character, although he is rarely the best option. He is particularly notable in quickswap teams with Ningguang, or Burgeon and Hyperbloom teams where his EM buff and low Geo application are appreciated. See the Albedo Extended Guide for details.

Example Teams

Albedo — NingguangZhongliFischl

Sample Rotation
Zhongli hE (N2) -> Albedo E -> Fischl E/Q -> Ningguang EQE Combos

Fischl alternates between her Skill and Burst over multiple rotations.

Albedo — NahidaKokomiThoma

Sample Rotation
Kokomi E > Albedo E (N1) Q > Nahida E > Thoma Q E (N1) > Kokomi Q Combo

Albedo’s EM buff increases Nahida and Thoma’s damage. His Geo application also reduces the occurrence of Burning without interfering with Kokomi’s Hydro application.

Credits

nociii, chasing_haze, cuzimori, idkanonymized, irokei, polomo, cinders_pear

Team images courtesy of the KQM portrait generator.

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