Please link this guide if you use it as a reference for your own content. Unofficial translations must also link to the original.

Baizhu Quick Guide

Updated for Version 7.1

Baizhu is a 5-star Dendro Catalyst character in Genshin Impact who provides healing, pseudo-shielding, and off-field Dendro application. Learn about Baizhu’s best builds, best weapons, best artifacts, and best teams in this quick guide.

Note that the information given may change if new discoveries are made. More extensive testing is in progress.

The full-length guide is available here. Parts of it are out-of-date.

Join our Discord to participate in the theorycrafting process.

Infographic


Credits to: lapsy, cegewinne, irokei, and KQM Staff

Character Overview

Pros

  • Fulfills many roles via his healing, interruption resistance, buffs, and Dendro application.
  • Has flexible build options, with a strong free-to-play weapon selection.
  • Buffs on-field units who trigger Dendro-related reactions.
  • Sustains the entire team, even when paired with Furina.
  • Frequently applies Dendro on-field as a Dendro Catalyst, making him a decent driver.

Cons

  • Has a very limited range with Normal Attacks.
  • Lacks any significant personal damage, even with Constellations or a 5-star Catalyst.
  • Often has very high ER requirements when played off-field.
  • Has difficulty maintaining 4pc Deepwood Memories uptime in multi-target scenarios.
  • Faces steep competition from units like Lauma, Nahida, and even Kirara.

Playstyles

Off-Field Support

Baizhu is most often played as an off-field support, where he casts his Elemental Skill and Elemental Burst before an on-field DPS or driver takes the field. He consolidates buffing and defensive utility, which allows his other teammates to focus on personal damage. Baizhu’s Skill has a 10s cooldown, so it can be used twice per rotation in some teams with at least a 20s rotation; this is possible in teams with short teammate field-time requirements or flexible rotations.

On-Field Driver

In some teams, Baizhu acts as a tanky driver for Dendro-related reactions. Despite being a Catalyst user, he has very limited range on his Normal Attacks, which can make driving cumbersome against highly mobile or ranged enemies. Additionally, Baizhu deals poor damage and is often not the reaction trigger in his teams, so his A4 Passive’s buff doesn’t contribute much to team damage while he’s driving.

Talents

Level and Talent Priority

Burst > Skill ≥ Character Level

Baizhu’s Burst provides the majority of his utility and its Talent level increases his single-ally healing and pseudo-shield strength (although it is still quite weak at max Talent level). His Skill is still worth leveling since it increases his teamwide healing. His Normal Attacks deal very low damage, even when used as a driver; as a result, his Normal Attack does not need to be leveled at all.

You should raise Baizhu to at least Level 80/90, but Level 90 is recommended to maximize his Max HP in order to increase his healing, pseudo-shield durability, and A4 Passive buff.

Talent Overview

Normal Attack

Normal Attack | The Classics of Acupuncture

Normal Attack
Performs up to 4 attacks that deal Dendro DMG to opponents in front of him.

Charged Attack
Consumes a certain amount of Stamina to deal AoE Dendro DMG to opponents in front of him after a short casting time.

Plunging Attack
Calling upon the might of Dendro, Baizhu plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Dendro DMG upon impact with the ground.

Baizhu’s Normal Attack Talent is not necessary to level in any of his support playstyles. His Normal Attack string consists of a simple set of Dendro melee attacks that deal poor damage in a very small AoE. N3 or N4 combos with dash cancels are his most common attack sequences while driving. Baizhu’s Charged Attack is quite slow and consumes a lot of Stamina, so it is not worth the additional instance of Dendro application in most scenarios.

Elemental Skill

Elemental Skill | Universal Diagnosis

Controls a Gossamer Sprite that cruises and attacks nearby opponents, dealing Dendro DMG.
After it performs 3 attacks or if there are no opponents nearby, the Sprite will return, healing all nearby party members based on Baizhu’s Max HP.

Baizhu’s Elemental Skill fires a homing projectile that deals 3 instances of Dendro damage and returns to heal the entire party. In multi-target scenarios, it can either attack one enemy 3 times or bounce between multiple enemies. Baizhu’s Skill is notable for its rapid teamwide healing (whereas most healers have teamwide healing tied to their Burst), so it makes him one of the best healing options in the game, especially in teams with Furina.

Note that Baizhu’s Skill has a 10s cooldown, so you can use it twice in some teams with at least a 20s rotation. Additionally, there are some teams with shorter rotations that use his Skill once every rotation and his Burst every other rotation.

Elemental Burst

Elemental Burst | Holistic Revivification

Enters the Pulsing Clarity state, creating a Seamless Shield that absorbs Dendro DMG with 250% effectiveness.
While in this state, Baizhu will generate a new Seamless Shield every 2.5s.

The Seamless Shield will heal your own active character based on Baizhu’s Max HP and attack opponents by unleashing Spiritveins, dealing Dendro DMG under the following circumstances:

  • When a character is under the protection of a Seamless Shield and a new Seamless Shield is generated.
  • When the Seamless Shield’s effects expire, or when it is shattered.

Baizhu’s Elemental Burst generates a pseudo-shield for the on-field character every 2.5s for 14s. It also heals the active character and deals ranged Dendro damage in a very small AoE after the shield breaks, expires, or refreshes via his C6. The shield itself is rather weak, but it nonetheless provides interruption resistance even against the hit that breaks it. Note that it is still possible to be staggered even with Baizhu’s Burst active if you take consecutive instances of enemy damage after the shield breaks.

Ultimately, Baizhu’s Burst is one of his most valued assets thanks to its comfort and modest off-field Dendro application.

Ascension 1 Passive

Ascension 1 Passive | Five Fortunes Forever

Baizhu gains different effects according to the current HP of your current active character:

  • When their HP is less than 50%, Baizhu gains 20% Healing Bonus.
  • When their HP is equal to or more than 50%, Baizhu gains 25% Dendro DMG Bonus.

Baizhu’s A1 Passive is unremarkable. Its 20% Healing Bonus helps when the on-field unit drops below 50% Max HP, but its 25% Dendro DMG Bonus is basically useless on Baizhu since he deals such poor personal damage to begin with.

Ascension 4 Passive

Ascension 4 Passive | All Things Are of the Earth

Characters who are healed by Seamless Shields will gain the Year of Verdant Favor effect: Each 1,000 Max HP that Baizhu possesses that does not exceed 50,000 will increase the Burning, Bloom, Hyperbloom, and Burgeon reaction DMG dealt by these characters by 2%, and will increase the DMG Bonus provided by Aggravate and Spread by 0.8%. This effect lasts 6s.

Baizhu’s A4 Passive grants the on-field character healed by his Burst a DMG Bonus to Dendro-related reactions that scales with his Max HP (up to 50,000 HP). This buff lasts 6s, cannot snapshot, and is additive with Elemental Mastery. At 50,000 Max HP, Baizhu’s A4 Passive grants a 40% Aggravate and Spread DMG Bonus, 35% Lunar-Bloom DMG Bonus, and a 100% Burning and Bloom-related DMG Bonus for 6s to the on-field character healed by his Burst. However, since this buff is not multiplicative, the actual DPS increase is lower (especially at higher levels of EM investment).

This passive is primarily used for on-field units with extended field time. In quickswap playstyles, you can pass the buff to multiple teammates, but you need to time Baizhu’s Burst shield breaking or expiring while they are on-field.

Note that this buff still triggers even if the on-field character is at full HP.

Constellations

Baizhu is fully functional at C0. Aside from niche use cases, his Constellations are pretty terrible. Other characters’ Constellations are almost certainly more impactful to team performance.

Constellation 1

Constellation 1 | Attentive Observation

Universal Diagnosis gains 1 additional charge.

Baizhu’s C1 grants him an extra charge of his Elemental Skill, which can slightly improve his Dendro application, increase his teamwide healing, and make rotations more flexible and forgiving. The extra Skill generates Dendro Particles, which helps lower Baizhu’s ER requirements. However, the additional charge also has a 10s cooldown, so it is mostly useful in the first rotation or in teams where he normally casts his Skill once per rotation.

Constellation 2

Constellation 2 | Incisive Discernment

When your own active character hits a nearby opponent with their attacks, Baizhu will unleash a Gossamer Sprite: Splice.
Gossamer Sprite: Splice will initiate 1 attack before returning, dealing 250% of Baizhu’s ATK as Dendro DMG and healing for 20% of Universal Diagnosis’s Gossamer Sprite’s normal healing.
DMG dealt this way is considered Elemental Skill DMG.
This effect can be triggered once every 5s.

Baizhu’s C2 provides an additional instance of Dendro application every 5s and increases his net teamwide healing by a fair amount. This is very helpful for teams that rely on off-field Baizhu as their sole source of Dendro application. This allows him to more easily reapply Dendro after finishing an enemy wave, which is great for on-field DPS units with extended field time like Cyno. You don’t have to swap to Baizhu at all for the effect to trigger, which means he could have no field time and still be an effective Dendro applier in theory.

This Constellation requires the on-field character to hit an enemy. Almost any source of damage or Elemental application counts: Bloom-related damage, 4pc Ocean-Hued Clam damage, Alternate Sprints, etc.

Constellation 3

Constellation 3 | All Aspects Stabilized

Increases the Level of Holistic Revivification by 3.
Maximum upgrade level is 15.

Baizhu’s C3 increases his Burst damage, Shield DMG Absorption, and single-ally healing. His shields are still fairly weak with this Constellation, and his healing is already more than enough without this Constellation.

Constellation 4

Constellation 4 | Ancient Art of Perception

For 15s after Holistic Revivification is used, Baizhu will increase all nearby party members’ Elemental Mastery by 80.

Baizhu’s C4 increases the team’s EM by 80 after using his Burst. However, this buff is relatively weak in the grand scheme of things, basically providing a 2pc EM set bonus to every character in the team. Overall, an unsatisfying Constellation for its investment.

Constellation 5

Constellation 5 | The Hidden Ebb and Flow

Increases the Level of Universal Diagnosis by 3.
Maximum upgrade level is 15.

Baizhu’s C5 is a boost to his teamwide healing, but this is unnecessary since he already heals enough at C0.

Constellation 6

Constellation 6 | Elimination of Malicious Qi

Increases the DMG dealt by Holistic Revivification’s Spiritveins by 8% of Baizhu’s Max HP.
Additionally, when a Gossamer Sprite or Gossamer Sprite: Splice hits opponents, there is a 100% chance of generating one of Holistic Revivification’s Seamless Shields. This effect can only be triggered once by each Gossamer Sprite or Gossamer Sprite: Splice.

Baizhu’s C6 adds HP-scaling to his Elemental Burst, which increases his personal damage. When his Skill or C2 hits an enemy, a new shield is created which results in another instance of Dendro damage and application. At C6, Baizhu applies approximately 6 more instances of Dendro in 20s rotations. While useful, this Constellation is quite underwhelming compared to other 5-star units’ final Constellations.

Combos

  • N = Normal Attack
  • C = Charged Attack
  • A = Aimed Shot
  • P = Plunging Attack
  • hP = High Plunge
  • lP = Low Plunge
  • E = Elemental Skill
  • tE = Tap Skill
  • hE = Hold Skill
  • Q = Elemental Burst
  • D = dash (cancel)
  • J = jump (cancel)
  • W = walk (cancel)
  • > = switch character
  • ( ) = these actions are optional; please refer to the notes below
  • [ ] = repeat these actions the specified number of times
EQ / QEBaizhu’s standard combo as an off-field DPS unit. This allows him to obtain the Dendro particles generated by his Skill during his Burst animation. Some rotations prefer Skill after Burst to better time 2 Skills per Burst.

If Baizhu is C1+ or holds Sacrificial Fragments, he can cast his Skill twice.
EQ > Swap out (10s) > EIn teams that do not have strict rotations or allow split field time, Baizhu can cast his Skill off cooldown (twice per Burst) to reduce his ER requirements.
N2W / N3DBaizhu’s on-field driver combo. There isn’t much difference in terms of Dendro application or DPS.

Artifacts

ER Requirements

Calcs for ER requirements can be found here (last updated for Version 4.6).

Baizhu’s Burst costs 80 Energy, which results in high ER requirements in most teams. Catalysts like Jadefall’s Splendor, Prototype Amber, and Favonius Codex can help lower Baizhu’s ER requirements.

Assumptions:

  • Additional teammate Favonius procs reduce ER requirement by roughly 10%
  • 1 enemy particle every 10s
  • “Safe” particle RNG
  • 1 Favonius proc per Skill use when holding Favonius Codex
  • Fischl C6
  • Raiden assumes 22 Flat Energy recharged
Team# SkillsR1 Jadefall’s SplendorR5 Prototype AmberR5 Favonius CodexOther Weapons
Solo Dendro1210–250%250–290%250–290%320–370%
2135–155%160–180%155–175%205–230%
Double Electro (Fischl)1145–170%170–200%195–220%220–250%
2115–130%135–155%140–160%175–200%
Double Dendro (Other)1145–160%170–190%180–200%220–240%
2120–150%140–170%140–170%175–225%
Double Dendro (Nahida)1125–140%145–160%160–180%180–200%
2110–120%130–140%130–145%165–180%
On-Field Raiden1100–105%110–130%135–165%155–190%

Use the Energy Recharge Calculator to determine exact requirements for your team and rotation. For more details on how Favonius weapons will affect your team, please use Ac1d’s Favonius Mastersheet.

Artifact Stats


Sands

Goblet

Circlet
ER% or HP%HP%HP% > Heal% | CRIT Rate*

Stat Priority: ER% (until requirement) > HP% (up to 50,000 Max HP) > CRIT Rate (Favonius Codex)

Baizhu only needs to reach his ER requirements and invest in HP% to be a fully functional unit. Upon reaching his A4 Passive’s 50,000 Max HP cap, Baizhu can invest in offensive stats like EM, ATK%, and CRIT, but this level of optimization is unnecessary. After reaching his HP and ER stat requirements, you should use your Resin for your DPS units instead.

An ER% Sands can be necessary to reach Baizhu’s ER requirements; you can use an HP% Sands if you can reach his ER requirements through substats alone. Additionally, an HP% Circlet is almost always better than a Healing Bonus Circlet since Baizhu heals enough as is, so you should try to reach 50,000 Max HP before considering increased healing.

Baizhu should invest in some CRIT Rate stats when holding Favonius Codex. 7–8 CRIT Rate substats or a CRIT Rate Circlet helps consistently trigger Favonius’s passive with Baizhu’s Skill alone. You can always weave in Normal Attacks with lower CRIT Rate investment until you land a crit; however, this can take a considerable amount of field time, extend rotations, and chew into buff uptime.

Artifact Sets

Baizhu has a variety of artifact set options depending on his team. Each 4pc set fits its own niche, so direct comparisons are difficult to generalize. We recommend prioritizing your team’s buffing needs and using Genshin Optimizer to compare your actual artifacts.

Hover over artifact images for more information.

Deepwood Memories
4pc Deepwood Memories (DM)
4pc DM is Baizhu’s best option in Spread, Bloom, Lunar-Bloom, Hyperbloom, and Burgeon teams if no other teammate can hold it. It provides a valuable 30% Dendro RES Shred that increases Spread and Bloom-related damage.

However, Baizhu can struggle to consistently trigger the 4pc effect in AoE scenarios, especially against multiple enemies. His Skill targets three enemies at most and his Burst projectiles almost always hits only one enemy. Other units can be more reliable holders.

This artifact set is not recommended in Aggravate teams where Baizhu is the sole Dendro teammate. Use 4pc NO or 4pc Scroll instead.
Scroll of Cinder City
4pc Scroll of the Hero of Cinder City
4pc Scroll is another solid option in Aggravate and Spread teams thanks to its Electro DMG% and Dendro DMG% buff. Depending on other buffs present in the team, an on-field ATK-scaling DPS unit may prefer 4pc NO over Scroll.

4pc Noblesse Oblige (NO)
4pc NO provides a teamwide 20% ATK buff for 12s after Baizhu uses his Burst. This is primarily used for ATK-scaling DPS units in Aggravate teams since Spread and Bloom-related teams generally scale better with EM.

4pc Ocean-Hued Clam (OHC)
4pc OHC is a generalist set for Baizhu since he can consistently deal maximum “Clamage” with his Skill and Burst healing. If another 4pc Deepwood holder is already on the team or 4pc DM isn’t necessary, then 4pc Instructor or 4pc NO may result in higher team damage than 4pc OHC, especially with higher investment into the team’s primary DPS units.

1 Skill cast is enough to overcap bubble damage, so you can wait at least 3s before casting Baizhu’s Skill again at C1 or with Sacrificial Fragments. As an on-field driver, this is fairly easy to do. As an off-field support in teams that normally permit only 1 Skill use at C0, you can use the additional Skill at the end of the rotation.

4pc Instructor
4pc Instructor provides a teamwide 120 EM buff for 8s if Baizhu triggers a reaction while on-field. This EM buff can snapshot, but it does not snapshot for Transformative and Additive Reaction damage. As a result, it is primarily used in quickswap teams or for on-field DPS units with short field time.

Note that Instructor has 4-star stats, which can make it more difficult for Baizhu to reach his ER requirements. Use an off-set 5-star ER Sands if needed.

4pc Silken Moon’s Serenade (SMS)
4pc SMS is an alternative to 4pc Instructor in teams with 2 Lunar characters. Its 2pc set helps Baizhu reach his ER requirements, and its 4pc set is identical to 4pc Instructor in such teams. Often, another character can hold this set, but it is still an option nonetheless.

4pc Song of Days Past (SoDP)
4pc SoDP is a fairly niche artifact set that performs best in single-target scenarios. Its buff only lasts for 5 instances of damage, so it is not worth using in AoE scenarios.

Weapons

General Catalyst

These weapons help lower Baizhu’s ER requirements and perform roughly the same.

Hover over weapon images for more information.


4★ Prototype Amber
R5 Prototype Amber is one of Baizhu’s best 4-star options since it is essentially a free version of Jadefall’s Splendor. Its HP% secondary stat and Energy regeneration via its passive are greatly appreciated, and its teamwide healing is mostly unnecessary but a nice bonus.

4★ Favonius Codex
Favonius Codex helps reduce Baizhu’s and his team’s ER requirements. However, it does not provide any benefit to his healing, shields, or A4 Passive buff. Additionally, it takes some investment to build enough CRIT Rate to reliably proc its passive with only Baizhu’s Skill. While Normal Attacks can help trigger its passive, this extends rotations and can bite into buff uptime.

Favonius Codex may perform better than other options with high-investment DPS teammates since it slightly lowers their ER requirement, which allows more investment into offensive substats.

4★ Waveriding Whirl
Waveriding Whirl offers an excellent ER secondary stat and Max HP passive, especially in teams with Hydro teammates.

You shouldn’t go out of your way to pull this weapon for Baizhu, but it is a solid alternative to Prototype Amber and Favonius Codex if you have it.

5★ Jadefall’s Splendor
Jadefall’s Splendor is a good option for Baizhu due to its HP% secondary stat and Energy regeneration via its passive. However, its DMG% buff is not that impactful, since Baizhu’s personal damage is quite low. Furthermore, it lacks team utility or buffs in its passive, making it a selfish option for Baizhu. 

Overall, Jadefall is not a very significant improvement over R5 Prototype Amber. Moreover, it is only really useful on Baizhu, which makes it a very Primogem-inefficient option.

Other Catalyst

Hover over weapon images/names for more information.


5★ Support Catalysts
• Angelos’ Heptades
• Nightweaver’s Looking Glass
• Starcaller’s Watch
• A Thousand Floating Dreams

These 5-star Catalysts’ passives provide nice buffs to on-field DPS units. If you happen to have one available and Baizhu can meet his ER requirements, these Catalysts are great options for teammates who appreciate their buffs.

3★ Thrilling Tales of Dragon Slayers (TTDS)
Thrilling Tales of Dragon Slayers (TTDS) is a 3-star Catalyst that provides a good HP% secondary stat and grants a strong ATK% buff to a single teammate. However, it can be difficult to reach Baizhu’s ER requirements on TTDS without significant investment or teammate Favonius procs.

4★ Hakushin Ring
R5 Hakushin Ring provides a useful ER% stat and an Elemental DMG% buff to Baizhu’s Electro and Dendro teammates for 6s. This short buff duration prevents it from being a good option outside of teams where Baizhu drives on-field.

4★ Sacrificial Fragments
R3+ Sacrificial Fragments is a good option in Nilou Bloom teams since Baizhu triggers a fair amount of Bountiful Blooms. It helps reduce his ER requirements and provides an extra instance of teamwide healing in most rotations.

4★ Etherlight Spindlelute
Etherlight Spindlelute is a free option from Version “Luna I” that offers an ER secondary stat and EM passive that Baizhu consistently maintains. This can be a good option in Nilou Bloom teams if Prototype Amber, Favonius Codex, or Sacrificial Fragments are unavailable.

Teams

  • N = Normal Attack
  • C = Charged Attack
  • A = Aimed Shot
  • P = Plunging Attack
  • hP = High Plunge
  • lP = Low Plunge
  • E = Elemental Skill
  • tE = Tap Skill
  • hE = Hold Skill
  • Q = Elemental Burst
  • D = dash (cancel)
  • J = jump (cancel)
  • W = walk (cancel)
  • > = switch character
  • ( ) = these actions are optional; please refer to the notes below
  • [ ] = repeat these actions the specified number of times

Teambuilding

  • Baizhu consolidates healing, interruption resistance, and moderate Dendro application within various Dendro teams.
  • His slow, single-target Dendro application even when used on-field encourages bringing a second Dendro unit in Bloom-based teams, particularly for AoE scenarios. A second Dendro unit also helps lower his ER requirements.
  • On-field damage dealers who consistently trigger Dendro reactions take the most advantage of Baizhu’s A4 Passive.

Nilou Bloom & Lunar-Bloom

Dendro / Hydro — Dendro / Hydro — Nilou / Flex — Baizhu

Baizhu provides more than enough sustain by himself to keep Nilou Bloom teams alive as an on-fielder or off-fielder. Nilou Bloom teams underperform in single-target scenarios but are excellent against 2 or more enemies. You should avoid playing Triple Dendro and Triple Hydro Nilou Bloom teams with Baizhu since these compositions have more limited Bountiful Core production and inconsistent Bountiful Bloom ownership.

Baizhu is a decent pick in Lunar-Bloom teams since he provides up to 35% Lunar-Bloom DMG Bonus to the on-fielder via his A4 Passive. However, Lunar-Bloom DPS units tend to prefer EM buffs, which makes him less than ideal in the support slot.

Notable Teammates


Nilou
Nilou enables Bountiful Cores, which deal increased Bloom damage. Baizhu provides most of the team’s sustain via his healing, with his shield serving as partial protection from Bloom self-damage.

Nilou’s C2 is a solid buff to team damage.

Dendro


Lauma
Lauma is the ideal Dendro teammate in Nilou Bloom and Lunar Bloom teams thanks to her myriad buffs, consistent off-field Dendro application, and Dendro Particle generation. She can also act as the on-fielder in Nilou Bloom teams.

Nahida
Nahida is a great pick in Nilou Bloom teams and a solid choice in Lunar Bloom teams. If Nahida is played on-field in Nilou Bloom teams, she greatly appreciates Baizhu’s defensive utility since she has very low HP, DEF, and poise.

Nefer
Nefer prefers rotations shorter than 20s, so she has awkward synergy with Baizhu. Despite this, Baizhu is a great comfort pick who allows consistent Nefer combos thanks to the interruption resistance from his shield.

If Nefer holds Sacrificial Fragments and Columbina is on the team, Nefer can cast her Skill 3 times which permits a 20s rotation.

Dendro Traveler

Collei

Kaveh

Alhaitham

Hydro


Columbina
Columbina performs well in Lunar Bloom teams as an on-field DPS or off-field support for Nefer.

Xingqiu
Xingqiu is a fantastic off-field Hydro applier in Nilou Bloom teams and can work in Lunar-Bloom teams with Nefer.

Yelan

Furina

Aino

Neuvillette

Ayato

Kokomi

Candace

Barbara

Example Teams

This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.

Columbina — Lauma — Nilou — Baizhu

This Nilou Lunar-Bloom team has Columbina on-field to deal both Lunar-Bloom and Bountiful Bloom damage. While EM is more valuable to Columbina than normal, she still wants to prioritize CRIT and HP stats to maximize her Lunar-Bloom damage.

Sample Rotation
Nilou E N2 E / 4[E]¹ > Columbina E (Q) > Baizhu N1 Q E > Lauma hE Q > Columbina 4[CD] C > Baizhu E

¹Using Nilou E N2 E is slightly faster than 4[E], but it can accidentally result in doing E N3, which is not desired.

Lauma / Nahida — (C6) Xingqiu — Nilou — Baizhu

A flexible Bloom team where Lauma or Nahida can stay on-field to provide additional Dendro application from her Normal Attacks. Xingqiu has a large ownership of the team’s Bloom damage.

Sample Rotation (Lauma)
Lauma hE¹ > Nilou E N2 E / 4[E]² > Baizhu EQ > Xingqiu EDQ N1 > Lauma N1 Q N1 hE 2[N3] > Baizhu E > Lauma 3[N3]

Sample Rotation (Nahida)
Nilou E N2 E / 4[E]² > Baizhu EQ > Xingqiu ED Q > Nahida E combo

¹Use Lauma tE on the first rotation.
²Using Nilou E N2 E is slightly faster than 4[E], but it can accidentally result in doing E N3, which is not desired.

Nefer — Columbina / Aino — Kuki Shinobu — Baizhu

If Lauma or Nahida are unavailable, Baizhu is a decent option as the Dendro support for Nefer. Unfortunately, his 20s Burst cooldown doesn’t align nicely. This issue can be mitigated in one of two ways:

  1. With Columbina, Nefer can hold R5 Sacrificial Fragments. Columbina provides 3 additional Moonridge Dews every rotation, so Nefer can cast her Skill 1 additional time with Sacrificial Fragments’ passive.
  2. With Aino or Columbina, Baizhu can use his Burst every other rotation if Nefer holds a Catalyst other than Sacrificial Fragments.

Sample Rotation (Columbina — Nefer with Sacrificial Fragments)
Columbina EQ > Baizhu EQ > Shinobu E > Nefer combo

Sample Rotation (Aino — Nefer with Other Catalyst)
Baizhu E(Q)¹ > Shinobu E > Aino EQ > Nefer combo

¹Burst every other rotation.

Limited Roster Alternatives

These teams are meant for newer players whose limited roster prevents them from using the teams above; as such, the teams below result in lower damage output.

Kaveh — Xingqiu — Nilou — Baizhu

This Kaveh-Nilou team is quite safe to play thanks to Kaveh’s self-sustain and Xingqiu’s and Baizhu’s combined defensive utility.

Sample Rotation
Baizhu EQ > Nilou E N2 E / 4[E]¹ > Xingqiu ED Q N1 > Kaveh Q E 3[N4] E N4

¹Using Nilou E N2 E is slightly faster than 4[E], but it can accidentally result in doing E N3, which is not desired.

Dendro Traveler — Xingqiu — Nilou — Baizhu

This is a more free-to-play–accessible Nilou team with Baizhu as the on-field driver. Traveler should hold Favonius Sword if available.

Sample Rotation
Baizhu EQ > Nilou (Q) E N2 E¹ > Xingqiu ED Q N1 > Traveler EQD N1 > Baizhu N3E N3D > Traveler E > Baizhu 2[N3D] N2

¹Using Nilou E N2 E is slightly faster than 4[E], but it can accidentally result in doing E N3, which is not desired.

Hyperbloom and Burgeon

Hyperbloom / Burgeon Trigger — Hydro — Hydro / Dendro / Flex — Baizhu

Baizhu functions quite well in Hyperbloom and Burgeon teams, either as an on-field driver or as a secondary Dendro support for another Dendro applier. As an off-field Dendro applier, Baizhu does not have enough Dendro application to sustain sufficient Dendro Core production by himself. Baizhu’s healing is particularly appreciated in Burgeon teams.

Baizhu’s A4 Passive buffs Hyperbloom and Burgeon damage by up to 100% if the trigger is on-field during his Burst. As such, he pairs well with on-field Electro and Pyro units. Nonetheless, his Hyperbloom and Burgeon teams have solid performance with him as an on-field driver.

Most Burgeon teams want to avoid triggering Burning since it interferes with Dendro Core production. As such, playing with Baizhu and only one Hydro unit is generally not recommended. You should typically use another Hydro character, Electro character, or Geo character in the flex team slot to clear any excessive Pyro application and maintain consistent Dendro Core generation. There are some exceptions to this, however:

  • Against enemies with innate Hydro or Electro auras (since their aura prevents Burning)
  • If Ayato, Tartaglia, or C6 Xingqiu is your Hydro applier
  • If Neuvillette is the Hydro character (since Burning enables him to Vape).

Notable Teammates

Hyperbloom Trigger
Burgeon Trigger
Hydro
Dendro

Hyperbloom Trigger


Raiden Shogun
Raiden Shogun is a very consistent Hyperbloom trigger with her Skill. Some teams allow her to act as an on-field DPS as well, which allows her to take advantage of Baizhu’s A4 Passive.

Note that her Skill’s hitbox targeting against extremely large enemies can cause it to miss Dendro Cores.

Kuki Shinobu

Razor

Ineffa

Ororon

Burgeon Trigger


Thoma
Thoma and Baizhu work extremely well together in Burgeon teams. Baizhu is a good driver for Thoma’s Burst, which provides slow and steady Pyro application. Their combined defensive utility can make up for each other’s gaps, allowing Thoma to focus entirely on EM without worrying about HP stats for sustain. 

With an off-field Hydro applier, another Hydro unit or Electro unit is recommended to mitigate Burning. With an on-field Hydro applier like Ayato or Tartaglia, another Dendro unit like Lauma, Nahida, or Traveler could also be used.

Xiangling

Durin

Dehya

Hu Tao

Hydro


Xingqiu
Xingqiu provides fantastic off-field Hydro application with his Burst, especially at C6. His Skill’s orbital Rainswords help with survivability and additional Hydro application.

Yelan
Yelan performs similarly to Xingqiu, albeit with a shorter Burst cooldown and less Hydro application. She pairs well with Xingqiu to deal strong single-target Hydro damage and increase Hydro application for more Dendro Cores.

Neuvillette

Furina

Columbina

Candace

Dendro


Lauma
Lauma is the ideal Dendro teammate in Hyperbloom and Burgeon teams thanks to her myriad buffs, consistent off-field Dendro application, and Dendro Particle generation.

Nahida
Nahida is a good Dendro teammate in Hyperbloom and Burgeon. If Nahida is played on-field, she greatly appreciates Baizhu’s defensive utility since she has very low HP, DEF, and poise.

Dendro Traveler

Collei

Kaveh

Example Teams

This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.

Raiden — Yelan — Lauma / Nahida — Baizhu

This Raiden Hyperbloom team works with her either as an on-field Quickbloom DPS or an off-field Hyperbloom DPS. Either playstyle performs well and keeps Baizhu’s ER requirements relatively low. Yelan can use 2 Skills per rotation in either variation.

Sample Rotation (On-Field Raiden with Lauma)
Raiden E > Lauma hEQ > Baizhu EQ > Yelan Q N1 E N1 > Raiden Q combo > Yelan C E > Lauma N3

Sample Rotation (Off-Field Raiden with Nahida)
Raiden E > Nahida E Q > Baizhu EQ > Yelan Q N1 E N1 > Baizhu or Nahida combo > Baizhu E > Yelan E > Baizhu or Nahida combo

Raiden — Xingqiu — Yelan — Baizhu

This is a strong Hyperbloom team with Baizhu driving. Xingqiu and Yelan deal good personal damage. Yelan can use her Skill twice per rotation.

Sample Rotation
Baizhu EQ > Xingqiu Q N1 > Raiden E N1 > Yelan E N1 Q N1 > Baizhu N3D N3E N2 > Xingqiu N1 ED N2 > Baizhu N3D > Yelan C E N1 > Baizhu 2[N3D]

Thoma — Yelan — Furina — Baizhu

Baizhu is especially beneficial for Thoma, who no longer has to worry about protecting the team and can invest solely into EM for increased Burgeon damage. As the sole Dendro applier, Baizhu must drive on-field.

Sample Rotation
Furina ED Q > Baizhu EQ > Thoma EQ > Yelan EQ N1 > Baizhu N3D N3E N3D N3 > Yelan C E > Baizhu N4

Limited Roster Alternatives

These teams are meant for newer players whose limited roster prevents them from using the teams above; as such, the teams below result in lower damage output.

Shinobu — Xingqiu — Dendro Traveler / Collei — Baizhu

This is an accessible Kuki Shinobu Hyperbloom team with Baizhu driving. Baizhu’s defensive utility is fairly redundant with Shinobu’s healing, but it can make gameplay more forgiving.

Sample Rotation (Dendro Traveler)
Traveler Q > Shinobu E > Xingqiu Q N1 > Traveler N2 E > Baizhu QE 3[N3D] > Traveler N1 E N1 > Xingqiu ED N1 > Shinobu Q > Baizhu E N3D

Sample Rotation (Collei)
Baizhu QE > Collei Q > Xingqiu EDQ N1 > Shinobu E N1 Q > Baizhu N4D E > Collei N2 E > Baizhu 3[N3D]

Xiangling / Sucrose — Xingqiu — Fischl — Baizhu

Xiangling acts as a Burgeon DPS unit in this team, but she can trigger Overloaded as well. Sucrose acts as a Hyperbloom DPS unit thanks to Electro Swirls and an Electro-absorbed Burst enabled by Fischl. Baizhu finishes off the rotation with N3 or N4 combos.

Sample Rotation (Xiangling)
Baizhu EQ > Xingqiu Q N2 > Fischl E N1 > Xiangling E N1 Q N1 > Baizhu N3D > Xingqiu N1 ED N2 > Fischl N2 Q > Xiangling N1 E N1 > Baizhu combo

Sample Rotation (Sucrose)
Baizhu EQ > Fischl E > Xingqiu Q N1 ED N1 > Sucrose N2ED N3C N3C N2 > Baizhu N1 E > Fischl N1 Q > Sucrose N1C ED Q > Baizhu combo

Quicken

Dendro / Electro DPS — Fischl / Electro — Flex — Baizhu

Baizhu is an excellent support in teams that focus on Aggravate and Spread damage. His A4 Passive provides up to a 40% Aggravate and Spread DMG Bonus for the on-field character, which results in a significant damage increase. Furthermore, his role consolidation allows the team to slot in more offensive teammates while still maintaining solid survivability.

Notable Teammates

Dendro DPS
Electro DPS
Electro
Flex

Dendro DPS

On-field Spread DPS units benefit from Baizhu’s A4 Passive, defensive utility, and equipment buffs. Baizhu typically holds 4pc Deepwood Memories.


Alhaitham

Tighnari

Nahida

Dendro Traveler

Electro DPS

On-field Aggravate DPS units benefit from Baizhu’s A4 Passive, defensive utility, and equipment buffs.


Clorinde

Keqing

Sethos

Raiden Shogun

Electro

An off-field Electro character doesn’t benefit from Baizhu’s A4 Passive, but they still appreciate his Dendro application. These characters deal strong off-field damage or provide solid buffs to the Dendro or Electro on-field DPS unit.


Fischl
Fischl is an excellent option in almost any Quicken team with Baizhu. Her consistent off-field Electro damage and application via Oz and her A4 Passive results in reliably high DPS output.

Her C6 Hexerei buffs only activate in teams with another Hexerei character (Sucrose, Mona, Durin, etc.) and the presence of Burning (which enables Overloaded) or a Hydro character (which enables Electro-Charged).

Kujou Sara

Iansan

Ororon

Lisa

Flex

These characters provide buffs to the Aggravate or Spread DPS unit.


Furina
Furina is a solid teammate for Aggravate or Spread DPS units thanks to her DMG% buff. She also enables some incidental Bloom and Hyperbloom damage.
Baizhu can easily stack 200 Fanfare with a single use of his Skill if all teammates are near half of their Max HP, and he can generate even more stacks with his Burst’s healing.

Sucrose
Sucrose provides a valuable EM buff in Aggravate. As a Catalyst user, she has access to supportive weapons that the Aggravate DPS unit like Hakushin Ring and TTDS. She should hold 4pc Viridescent Venerer with Aggravate DPS units.

Anemo Supports
Practically any Anemo character can work as an off-field or quickswap 4pc Viridescent Venerer support. Catalyst users like Prune and Heizou tend to perform better since they can hold support Catalysts.

Xilonen
Xilonen is a great support for Aggravate DPS units thanks to her RES Shred and ability to hold 4pc Scroll.

Example Teams

This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.

Alhaitham — Fischl — Furina — Baizhu

This team splits Alhaitham’s field time to allow Fischl to refresh her Burst and Baizhu to provide Dendro Particles (battery). Fischl inconsistently targets Dendro Cores.

Sample Rotation
Fischl E > Furina ED Q > Baizhu EQ > Alhaitham hEP N3D N3CD N3 > Fischl Q > Alhaitham Q > Baizhu E > Alhaitham 2[N3D N3CD]

Clorinde — Fischl — Kazuha — Baizhu

Clorinde holds 4pc TF in this team. Baizhu should ideally hold R5 Hakushin Ring to buff Clorinde’s Electro damage.

Sample Rotation
Fischl Q > Kazuha Q > Baizhu EQ > Clorinde combo > Fischl E N1 > Kazuha tEP > Baizhu E N1 > Clorinde combo > (Kazuha tEP)¹

¹Kazuha can use his Skill at the end of the double rotation to refresh 4pc VV and his A4 Passive for Fischl.

Limited Roster Alternatives

Keqing — Fischl — Sucrose — Baizhu

This Keqing team can run a 12–13s rotation in which her team uses their Elemental Burst every other rotation. However, Keqing lacks a shield every other rotation since Baizhu relies on his Burst for his shield. Nonetheless, he can still guarantee 100% Quicken uptime.

Sample Rotation
Fischl Q > Baizhu EQ > Sucrose N2 EDQ > Keqing E Q E 2[N1C] N1 E 2[N1C] > Fischl E N1 > Baizhu E N2 > Sucrose N2 ED N1 > Keqing E Q E 2[N1C] N1 E 2[N1C]

Keqing’s combo here is only possible with 4pc Thundering Fury.

Tighnari / Dendro Traveler — Fischl — Lisa — Baizhu

This is a decent free-to-play Aggravate team. Fischl provides strong off-field damage, while Lisa shreds enemy DEF and deals some damage herself. With Tighnari, Lisa forces a 20s rotation but she can fill the downtime with some personal damage.  With Dendro Traveler, Lisa plays as an on-field Aggravate DPS. Dendro Traveler also deals strong personal damage thanks to their accumulated buffs and ability to maximize Exaiphanes Blade.

Sample Rotation (Tighnari)
Lisa tE¹ > Baizhu QE  > Fischl E / Q > Lisa Q > Tighnari E C Q 2[C] > Baizhu E > Lisa C tE N1 hE N1C

Sample Rotation (Dendro Traveler)
Lisa tE¹ > Baizhu EQ > Traveler EQ > Fischl E > Lisa Q 2[tE/N1 C tE/N1] > Baizhu E > Traveler E N2 > Fischl Q > Lisa tE h3E 2[N2C]

¹First rotation only.

Flex Healer

DPS — Furina / Flex — Flex — Baizhu

Baizhu is a good generalist defensive unit for non–Dendro-oriented teams that require healing or interruption resistance. He is most often seen in teams with Furina since he provides excellent teamwide healing with his Skill and persistent sustain for the on-field DPS unit.

In teams with Hydro units, there may be incidental Dendro Core production that results in Bloom or Burgeon reactions, but a majority of the team’s DPS stems from non-Dendro damage.

Example Teams

This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.

Neuvillette — Furina — Kazuha — Baizhu

Baizhu is a comfort pick for C0 Neuvillette since he appreciates interruption resistance. If you have C1 Neuvillette or can consistently perform full Charged Attacks without getting staggered, then other off-field supports perform better than Baizhu. Baizhu can cast his Skill twice per rotation if he cannot reach his ER requirement otherwise.

Sample Rotation (2 Baizhu Skills)
Neuvillette E > Furina ED > Kazuha tEPQ > Baizhu EQ > Furina Q > Neuvillette C E C Q > Kazuha tEP > Baizhu E > Neuvillette 2[C]

Sample Rotation (1 Baizhu Skill)
Neuvillette E > Furina ED > Kazuha¹ tEPQ > Baizhu¹ EQ > Furina Q > Neuvillette C E C Q > Kazuha tEP > Neuvillette 2[C]

¹Baizhu can take the field before Kazuha for increased 4pc VV uptime.

Kinich — Durin — Fischl — Baizhu

Baizhu is a comfort pick for Kinich if shielders like Nicole, Thoma, and Ineffa are unavailable. Baizhu should hold 4pc Deepwood Memories in this team.

Sample Rotation
Baizhu EQ > Durin 2[E]Q > Fischl E / Q¹ > Kinich combo

¹Fischl can alternate casting her Skill and Burst.

Credits

Writer: irokei

Version 7.1 Update: caxia5, antiguaa, luwunae, Vesera
Version 4.6 Content:
fritz, jadur, nikatosaurus, haafr, caramielle., rarepossum, cuppacote, polomo, leifa, gerryoat, natc, kbphan, reens, chasing_haze, polomo, seima, idkanonymized, sexyeboy69

Team images courtesy of the KQM Portrait Generator.

© 2026 KQM Other things I built :)
Yuri Translations Best Poker Deals Asian Novel Translation Tool ChatGPT AI tool Novel Recommendations AI SEO Content Writer

Guides and content - KQM contributors and staff

Website Feedback on KQM Discord- Click Here || Cookie Policy

© All rights reserved by HoYoverse. Other properties belong to their respective owners.