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Nahida Quick Guide

Updated for Version 4.6

Nahida is a 5-star Dendro Catalyst character who provides consistent and frequent Dendro application and damage both on-field and off-field, with a heavy focus on Dendro Elemental Reactions. Learn about Nahida’s best builds, best weapons, best artifacts, and best teams in this quick guide.

Note that the information given may change if new discoveries are made. More extensive testing is in progress.

The full-length guide is available here.

Join our Discord to check on and participate in the theorycrafting process.

New Content


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Wriothesley
A 5-star Cryo Catalyst DPS who can use Burning to Melt his attacks.

Furina
A 5-star Hydro Sword user who brings off-field damage and Hydro application, along with a team buff that incentivizes healers.

Xianyun
A 5-star Anemo Catalyst user who both enables and supports Plunging Attack–oriented playstyles. She also functions as an Anemo healer.

Chiori
A 5-star Geo Sword user who brings strong off-field Geo damage, particularly when used alongside teammates with Geo Constructs. She can work as a flex option in Dendro teams.

Tome of Eternal Flow, Cashflow Supervision
Decent CRIT stat sticks, but they require Nahida to be on-field in a team with Furina to effectively utilize their passives.

Infographic

Credits to: kolvii, cegewinne, haafr, baloopy, and KQM Staff

Character Overview

Playstyles

Off-Field Focus

Relies on the Tri-Karma Purification from Nahida’s Skill to periodically apply Dendro while a damage-dealer or driver is on-field.

On-Field Focus

Uses Nahida’s Normal Attacks, Charged Attacks, and Tri-Karma Purification from her Skill to constantly apply Dendro and trigger/enable reactions.

Talents

Level and Talent Priority

Level 90 is recommended to maximize Nahida’s reaction damage in teams where she triggers a lot of reactions.

Skill > Burst > Normal Attack

Most of Nahida’s damage comes from her Skill and reactions. Upgrading Nahida’s Normal Attacks is only recommended if using her on-field, and even then, she does not deal a significant amount of damage with them. 

While her Burst is important, its value and the value of Talent levels for it can vary significantly based on the team she is used in. This is detailed further below in the Elemental Burst section.

Talent Overview

Normal Attack
Normal Attack | Akara

Normal Attack
Performs up to 4 attacks that deal Dendro DMG to opponents in front of her.

Charged Attack
Consumes a certain amount of Stamina to deal AoE Dendro DMG to opponents in front of her after a short casting time

Plunging Attack
Calling upon the might of Dendro, Nahida plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Dendro DMG upon impact with the ground.

Nahida’s Normal and Charged Attacks are used primarily for their high-frequency Dendro application. Outside of triggering reactions, their raw damage is negligible. As with most characters, her Normal and Charged Attacks have different ICDs. 

The high Stamina cost of her Charged Attacks makes them generally not worth using unless their larger AoE or range are needed. As such, Nahida typically does not require any specific combos when being played on-field.

Elemental Skill
Elemental Skill | All Schemes to Know

Sends forth karmic bonds of wood and tree from her side, dealing AoE Dendro DMG and marking up to 8 opponents hit with the Seed of Skandha.
When held, this skill will trigger differently.

Hold
Enters Aiming Mode, which will allow you to select a limited number of opponents within a limited area. During this time, Nahida’s resistance to interruption will be increased.
When released, this skill deals Dendro DMG to these opponents and marks them with the Seed of Skandha.
Aiming Mode will last up to 5s and can select a maximum of 8 opponents.

Seed of Skandha
Opponents who have been marked by the Seed of Skandha will be linked to one another up till a certain distance.
After you trigger Elemental Reactions on opponents who are affected by the Seeds of Skandha or when they take DMG from Dendro Cores (including Burgeon and Hyperbloom DMG), Nahida will unleash Tri-Karma Purification on the opponents and all connected opponents, dealing Dendro DMG based on her ATK and Elemental Mastery.
You can trigger at most 1 Tri-Karma Purification within a short period of time.

Nahida’s main source of damage, only source of off-field Dendro application, and another source of on-field Dendro application. Tri-Karma Purification has no ICD and can proc as often as once every 2.5 seconds at base. Nahida only generates particles from her Skill procs; the Energy generation can occur every 7 seconds and makes 3 particles each time.

The range of the Tap variant is a small circle around Nahida, while the range of the Hold variant spans across all enemies marked while in aiming mode. Enemies can be marked extremely quickly simply by panning the camera onto them while the Skill is held; however, this may be difficult to perform on some devices.

Elemental Burst
Elemental Burst | Illusory Heart

Manifests the Court of Dreams and expands the Shrine of Maya.

When the Shrine of Maya field is unleashed, the following effects will be separately unleashed based on the Elemental Types present within the party.

  • Pyro: While Nahida remains within the Shrine of Maya, the DMG dealt by Tri-Karma Purification from “All Schemes to Know” is increased.
  • Electro: While Nahida remains within the Shrine of Maya, the interval between each Tri-Karma Purification from “All Schemes to Know” is decreased.
  • Hydro: The Shrine of Maya’s duration is increased.

If there are at least 2 party members of the aforementioned Elemental Types present when the field is deployed, the aforementioned effects will be increased further. Even if Nahida is not on the field, these bonuses will still take effect so long as party members are within the Shrine of Maya.

Nahida’s Elemental Burst creates a very large AoE field and grants buffs to Nahida’s Tri-Karma Purification and the Burst itself depending on the current elements in the party. Nahida’s Burst costs 50 Energy, a 13.5s CD and a 15s base duration; this allows her to maintain full uptime on her Burst if needed.

The value of Nahida’s Elemental Burst depends largely on the team she’s being used in. There are two situations where her Burst provides notable value:

  • In teams where the on-field unit benefits from Nahida’s A1 EM buff.
  • In teams with one or more Electro units, where the decrease in her Skill’s trigger interval actually makes a difference to the amount of reactions triggered.

Outside of these two scenarios, her Burst does not provide much value and may not be worth using or investing in. This is compounded by her Burst’s long 1.9s cast time and its lack of direct damage or upfront Dendro application. Nevertheless, it is low-cost and may be worth using for the generous amount of i-frames it provides. If using Prototype Amber, her Burst can also be used for small teamwide healing.

Ascension 1 Passive
Ascension 1 Passive | Compassion Illuminated

When unleashing Illusory Heart, the Shrine of Maya will gain the following effects:
The Elemental Mastery of the active character within the field will be increased by 25% of the Elemental Mastery of the party member with the highest Elemental Mastery.

You can gain a maximum of 250 Elemental Mastery in this manner.

Provides a sizable EM buff to the on-field character, including Nahida herself if she is the character on-field. This is particularly valuable if the on-field character is triggering reactions, or has Talents that benefit from EM such as Nahida’s own Skill and A4. It is worth noting that the buff is based on the character with the highest EM on the party, which might not necessarily be Nahida. 

Flat EM from external sources — such as 4pc Instructor, Sucrose’s A1 Passive, and Dendro Resonance — are included in this EM buff. However, EM buffs based on a percentage, such as Sucrose’s A4 Passive and Key of Khaj-Nisut, are not.

Ascension 4 Passive
Ascension 4 Passive | Awakening Elucidated

Each point of Nahida’s Elemental Mastery beyond 200 will grant 0.1% Bonus DMG and 0.03% CRIT Rate to Tri-Karma Purification from All Schemes to Know.
A maximum of 80% Bonus DMG and 24% CRIT Rate can be granted to Tri-Karma Purification in this manner.

A significant stat boost for Nahida that further incentivizes building EM. All EM from external sources is included in this buff.

Utility Passive
Utility Passive | On All Things Mediated

Nahida can use All Schemes to Know to interact with some harvestable items within a fixed AoE. This skill may even have some other effects…

The long reach combined with the short Skill cooldown makes it perfect to collect any plants such as Qingxin, Violetgrass, Kalpalata Lotuses, or anything else that is hard to reach.

This Talent can also be used to discover special dialogue from Sumeru NPCs, including playable characters during quests.

Constellations

Constellation 1
Constellation 1 | The Seed of Stored Knowledge

When the Shrine of Maya is unleashed and the Elemental Types of the party members are being tabulated, the count will add 1 to the number of Pyro, Electro, and Hydro characters respectively.

Can result in a longer Burst duration, and more damage and Dendro application, but its overall performance varies largely based on Nahida’s team.

Constellation 2
Constellation 2 | The Root of All Fullness

Opponents that are marked by Seeds of Skandha applied by Nahida herself will be affected by the following effects:

Burning, Bloom, Hyperbloom, and Burgeon Reaction DMG can score CRIT Hits. CRIT Rate and CRIT DMG are fixed at 20% and 100% respectively.
Within 8s of being affected by Quicken, Aggravate, Spread, DEF is decreased by 30%.

An extremely significant damage increase for most of Nahida’s teams, namely Quicken and Bloom-based teams. A good point to stop at if wishing for Constellations.

Constellation 3
Constellation 3 | The Shoot of Conscious Attainment

Increases the Level of All Schemes to Know by 3.
Maximum upgrade level is 15.

While at first seemingly a substantial boost to Nahida’s main damage source, due to her best teams utilizing Spread and Bloom, this Constellation becomes less relevant as it only increases Talent multipliers and not reaction damage.

Constellation 4
Constellation 4 | The Stem of Manifest Inference

When 1/2/3/(4 or more) nearby opponents are affected by All Schemes to Know‘s Seeds of Skandha, Nahida’s Elemental Mastery will be increased by 100/120/140/160.

Sizeable reaction damage increase that also provides some stat leniency by making it easier to achieve the recommended EM benchmark of around 1000 EM. See the Artifacts section for details.

Constellation 5
Constellation 5 | The Leaves of Enlightening Speech

Increases the Level of Illusory Heart by 3.
Maximum upgrade level is 15.

Negligible damage and/or quality-of-life increase depending on Nahida’s teams and teammates’ Elements.

Constellation 6
Constellation 6 | The Fruit of Reason’s Culmination

When Nahida hits an opponent affected by All Schemes to Know‘s Seeds of Skandha with Normal or Charged Attacks after unleashing Illusory Heart, she will use Tri-Karma Purification: Karmic Oblivion on this opponent and all connected opponents, dealing Dendro DMG based on 200% of Nahida’s ATK and 400% of her Elemental Mastery.

DMG dealt by Tri-Karma Purification: Karmic Oblivion is considered Elemental Skill DMG and can be triggered once every 0.2s.


This effect can last up to 10s and will be removed after Nahida has unleashed 6 instances of Tri-Karma Purification: Karmic Oblivion.

This Constellation can significantly increase the damage Nahida deals in teams where she is used on-field and can increase the number of Tri-Karma Purification procs she gets per rotation by upwards of 60%. A fitting capstone of a Constellation.

Combos

Note: See the Elemental Burst tab in the Talents section for information on the value of using Nahida’s Burst.

Off-Field Focus

Off-field Nahida simply casts Skill into Burst before promptly exiting the field. In quickswap teams, Nahida can also swap in more frequently to recast her Skill for higher Dendro application.

On-Field Focus

On-field Nahida’s main goal is to apply as much Dendro as possible with her Attack string while also driving the rest of the team.

Most rotations typically start with Skill into Burst, followed by some sequence of Normal Attacks. Mixing in Charged Attacks may yield slightly more AoE Dendro application, but is more stamina-intensive.

A second cast of her Skill can be used for additional Dendro application during her field-time.

Artifacts

ER Requirements

Off-FieldOn-Field
Double Electro100–120%100–120%
Double Dendro120–140%110–130%
Nilou Bloom (Solo Dendro)120–140%
Hyperbloom130–140%100–120%
Burgeon140–160%130–140%

Use the Energy Recharge Calculator to determine exact requirements for your team and rotation.

Generally, ER requirements tend to be lower if using batteries (such as Fischl or Raiden) or a second Dendro unit, funneling teammates’ particles to Nahida, running Favonius weapons, using her Burst every other rotation, etc. ER requirements tend to increase dramatically if Nahida must Burst every 15s, though teams where she does so are rare.

Artifact Stats


Sands

Goblet

Circlet
EMEM or Dendro DMG%EM or CRIT

Stat Priority

Off-Field

ER% (until requirement) > EM ≥ Dendro DMG% ≥ CRIT

Nahida’s off-field role revolves around dealing Skill damage potentially boosted by Spread. EM makes up the majority of her Skill’s scaling, increases Spread damage, and provides CRIT Rate and DMG% via her A4 Passive — this makes it a vital stat for her damage. In addition, she can be the unit with the most EM on a team; in such cases you should aim for 900–1000 EM to maximize her A1 buff, if the on field character benefits from it. 

However, Nahida can also share a team with units that are even more reliant on EM, such as certain Anemo units or Bloom triggers, in which case they may be the basis of her A1; this reduces the need for Nahida to build EM, allowing her to build other important stats like CRIT. Her weapon options may also shift her stat priorities. Lastly, EM artifacts are relatively rare and may be lacking in good substats compared to CRIT Circlets or Dendro DMG% Goblets. 

Ultimately, the difference between main stats isn’t very significant, so use the pieces with the best substats you have available; having 1000 EM to cap out Nahida’s A4 Passive is not mandatory to have a good build. Use tools such as the Genshin Optimizer to find specific build recommendations given your available artifacts.

On-Field

ER% (until requirement) > Dendro DMG% ≥ CRIT ≥ EM > ATK%

EM for on-field Nahida is slightly devalued since she already gains a large amount of EM from her A1 Passive. Also, her Normal Attacks do not scale with EM, increasing the value of Dendro DMG% and CRIT. Regardless, EM is still a valuable stat, and you can still use the same build for both on- and off-field playstyles.

Nilou Bloom

ER% (until requirement) > EM ≫ Dendro DMG% > CRIT

In Nilou Bloom teams, there is some merit to building more than 1000 EM to increase Nahida’s Bloom damage. However, this is not particularly necessary and her typical builds are still effective. Note that Nahida’s Talent damage is reduced in Nilou teams, as she cannot trigger Spread.

Artifact Sets

Deepwood Memories
4pc Deepwood Memories


A useful generalist set. It increases Nahida’s personal damage and shreds enemy Dendro RES, increasing Spread, Bloom, Hyperbloom, and Burgeon damage teamwide. 

Only one character on the team needs to hold this set; Nahida is often the best for this role, since she easily maintains the 4pc effect and thus allows other units (who usually deal more damage) to equip better sets.

4pc Tenacity of the Millelith
Potential Best-in-Slot if the team has ATK-scaling characters who deal disproportionately more damage than Nahida (e.g., Yae Miko, Fischl), as Nahida can easily maintain its buff with 100% uptime.

4pc Golden Troupe
This set is generally the best for Nahida’s personal damage, even in teams without a 4pc Deepwood holder. It is best used if another teammate is already holding 4pc Deepwood, or if she is the only party member dealing Dendro damage. This set does lose some effectiveness if she is played on-field. 

However, in teams with another Dendro damage dealer, such a Spread or Hyperbloom DPS, Nahida’s ability to maintain Deepwood’s 4pc effect is often preferred over maximizing her personal damage.

4pc Gilded Dreams
An alternative option to Golden Troupe for maximizing Nahida’s personal damage. However, it loses value in teams where Nahida does not trigger many reactions or can only receive a portion of its EM buff.

4pc Instructor
Instructor can be useful if paired with teammates who deal the majority of team damage and benefit from EM, but do not deal Dendro damage. This set requires Nahida to be on-field frequently to maintain full uptime on its effect.

2pc Mixed Sets
2pc Bonuses: EM, Dendro DMG%, Skill DMG%

Mixed sets can be used while farming for a full set. However, it may be preferable for team damage to simply run any Deepwood set you have.

Weapons

Calcs for weapon comparisons can be found here (last updated for Version 3.8).

Nahida’s wide variety of teams and playstyles means each weapon’s performance is highly dependent on the specific team composition. Additionally, weapons with team utility can result in better team damage than weapons that only increase her personal damage.

Nahida’s free and 4-star options are considerably strong. Additionally, her own damage output isn’t as impactful to team damage as other units’. As such, there is no need to roll weapons specifically for her outside of personal interest.

Damage-Focused

These weapons serve to increase Nahida’s personal damage output.


A Thousand Floating Dreams
Nahida’s signature weapon and typically her Best-in-Slot for personal damage. However, it is not a massive increase compared to her other options, and other options may provide better team utility.

Kagura’s Verity
Competitive with Floating Dreams, particularly for on-field Nahida.

CRIT Catalysts
The Widsith, Lost Prayer to the Sacred Winds, Solar Pearl, Sacrificial Jade, Tome of the Eternal Flow, Cashflow Supervision

Various CRIT stat sticks. Each weapon’s performance is highly dependent on whether its passive can be exploited in a given playstyle.

Weapons like Solar Pearl work best in on-field playstyles, while Sacrificial Jade works best for off-field.

Skyward Atlas, Memory of Dust
Perform similarly to CRIT weapons if Nahida is on-field and not triggering many reactions.

Sacrificial Fragments
Good EM stat stick, though the extra Skill use doesn’t do much since Nahida does not generate particles on cast.

Magic Guide
Baseline F2P option. Surprisingly good, though its effectiveness depends on maintaining Hydro or Electro aura reliably.

Mappa Mare

A craftable F2P option, though it only beats Magic Guide for on-field Nahida.

Support-Focused

These weapons are not particularly competitive for Nahida’s personal damage, but they provide useful team buffs or utility.


Wandering Evenstar
A competitive option for Nahida. It often performs similarly with Floating Dreams in terms of team damage, assuming she has teammates who can benefit from Evenstar’s Flat ATK buff.

Favonius Codex
On-field Nahida can trigger a high-refinement Favonius Codex multiple times per rotation, greatly lowering team ER requirements and significantly boosting overall team DPS. Its value is slightly decreased for off-field Nahida, who triggers its passive less frequently.

Hakushin Ring
A strong option when the team has strong Electro damage dealers, assuming high uptime on its buff; this requires off-field units who can snapshot or for Nahida to be on-field frequently to refresh the buff. It also helps Nahida meet her ER requirements.

Prototype Amber
While Prototype Amber is rather poor for Nahida’s personal damage, it lowers her ER requirements, and its teamwide healing allows her to consolidate defensive utility. The healing is especially impactful in Furina teams to generate more Fanfare stacks.

Thrilling Tales of Dragon Slayers
A niche supportive option. It greatly reduces Nahida’s personal damage in exchange for a strong ATK% buff to a single teammate.

Teams

  • N = Normal Attack
  • C = Charged Attack
  • A = Aimed Shot
  • P = Plunging Attack
  • E = Elemental Skill
  • tE = Tap Skill
  • hE = Hold Skill
  • Q = Elemental Burst
  • D = dash (cancel)
  • J = jump (cancel)
  • W = walk (cancel)
  • > = switch character
  • ( ) = these actions are optional; please refer to the notes below
  • [ ] = repeat these actions the specified number of times

Teambuilding

  • Nahida can be played on- or off-field. If there is no dedicated on-field unit in a Bloom-based team, she should be on-field to generate more Dendro Cores.
  • The long duration of her Skill’s mark is well suited to units who require long, uninterrupted field time; however, this can pose a problem in multi-wave content, where Nahida must swap back in to apply the mark to new enemies.
  • Nahida synergizes well with other Dendro units since she generates plenty of Dendro Particles, enables Dendro Resonance, easily maintains full uptime on 4pc Deepwood, and grants a sizable EM buff.
  • Nahida’s Burst should only be used if the on-field unit benefits from EM, e.g., if they are an on-field Quicken DPS or a Hyperbloom trigger.

Quicken

Nahida — Electro — Electro / Dendro — Flex

In Quicken teams, Nahida functions either as an off-field support or as an on-field driver and DPS herself. 

Off-field Nahida applies Dendro to allow Electro teammates to trigger Aggravate, while also generating particles and enabling Dendro Resonance when paired with another  Dendro unit. Her A1 buff is also a well-appreciated buff for the on-field unit.

On-field Nahida uses Normal and Charged Attacks in combination with her Skill and Burst to maximize her own Spread triggers, while driving off-field Electro units and allowing them to trigger Aggravate.

Notable Teammates

On-Field Electro

On-field Aggravate damage dealers and drivers.


Keqing

Cyno

Raiden

Lisa

Yae Miko

Razor

C6 Dori

On-Field Dendro

On-field Spread damage dealers.


Alhaitham

Tighnari

Off-Field Electro

Off-field Aggravate damage-dealers, most with various additional utilities.


Fischl

Beidou

Yae Miko

Kuki Shinobu

Kujou Sara

Lisa

Off-Field Dendro

Offer defensive utility, enable Dendro Resonance, and generate additional Dendro Particles.


Yaoyao

Kirara

Baizhu

Anemo

Provide 40% Electro RES Shred via 4pc Viridescent Venerer as well as an assortment of other buffs, grouping, and/or healing. However, it is often difficult to Swirl Electro in certain setups due to Nahida’s Tri-Karma Purification wiping Electro auras.


Kazuha

Sucrose

Xianyun

Jean

Sayu

Heizou

Lynette

Venti

Flex


Zhongli

Chiori

Albedo

Bennett

Example Teams

This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.

Nahida — Keqing — Fischl — Zhongli

It is highly recommended for Zhongli to equip Archaic Petra, allowing him to buff Keqing and Fischl with Electro DMG%. 

Sample Rotation
Keqing E¹ > Zhongli hE > Nahida E Q > Fischl E/Q > Keqing EQ E N1C N1 E 3[N1C]

¹First rotation only.

Nahida — Tighnari — Fischl — Zhongli

Sample Rotation
Zhongli hE > Nahida E Q > Fischl E > Tighnari combo > Zhongli hE Q > Fischl Q > Tighnari combo

Nahida — Alhaitham — Yae Miko — Kuki Shinobu

Sample Rotation
Yae Miko 3[E] > Nahida E Q N1C > Shinobu Q > Alhaitham hEP 3[N4CD] > Yae Miko N1 (Q) 3[E] > Shinobu E > Alhaitham Q N3D N3CD 2[N3D]

Nahida — Raiden — Kuki Shinobu — Kazuha

Sample Rotation
Raiden E¹ > Nahida E Q > Shinobu E Q > Kazuha tEPQ > Raiden Q N4D N4 E N4D N3D > Kazuha tEP

¹First rotation only.

Hyperbloom and Quickbloom

Nahida — Electro — Hydro — Flex

These teams are extremely powerful and flexible; they are able to use a diverse array of units while maintaining respectable damage. They have two objectives that can be focused on to various degrees — maximizing Dendro Core production and maintaining good Quicken uptime. 

The former style of teams, referred to as Hyperbloom, typically have significant amounts of both Dendro and Hydro application alongside a single trigger; the latter will usually have slower Hydro application compared to the rate of Dendro application to maximize Quicken uptime, hence referred to as Quickbloom.

Notable Teammates

Off-Field Electro

Electro units that are typically built with full EM to act as Hyperbloom triggers.


Raiden

Kuki Shinobu

Electro Traveler

On-Field Electro

On-field triggers can either focus entirely on Elemental Mastery or incorporate DMG% and CRIT to deal more Talent and Aggravate damage.


Cyno

Raiden

Lisa

Yae Miko

Razor

C6 Dori

Hydro

These units apply Hydro on- or off-field to trigger Bloom; they can also consolidate other roles such as healing. For on-field Nahida teams, a second Hydro unit can be used to keep up with Nahida’s Dendro application.


Xingqiu

Yelan

Kokomi

Furina

Neuvillette

Ayato

Barbara

Candace

Dendro

A second Dendro unit allows for improved Dendro Core generation while also providing a small buff through Dendro Resonance. They can also deal additional damage or offer defensive utility.


Alhaitham

Yaoyao

Kirara

Baizhu

Collei

Dendro Traveler

Kaveh

Electro Flex

These units don’t trigger Hyperbloom much; instead, they provide additional damage or utility while maintaining useful Quicken or Electro-Charged auras.


Fischl

Beidou

Anemo

Anemo units can provide Electro and Hydro RES Shred through 4pc VV as well as grouping and buffs. They may also contribute with damage and AoE Elemental application via Swirls. However, Nahida’s strong Dendro application often consumes other auras, leaving Anemo units with nothing to Swirl.


Kazuha

Sucrose

Xianyun

Jean

Sayu

Heizou

Lynette

Venti

Geo


Zhongli

Chiori

Albedo

Example Teams

This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.

Nahida — Yelan — Kuki Shinobu — Xingqiu

Combining the Double Hydro core with Hyperbloom unsurprisingly yields a team that deals immense single-target damage. If you do not need Shinobu’s healing, replacing her with Raiden further increases this team’s damage output thanks to her teamwide Burst DMG% that benefits both Xingqiu and Yelan.

Sample Rotation
Nahida E Q > Xingqiu Q N1 > Shinobu E N1> Yelan E N1 Q > Nahida N3 E N3D N3 > Xingqiu N1 E N2 > Nahida N1 E N3D N3 > Yelan E N1 > Shinobu Q N1 > Nahida N3D N3

Nahida — Xingqiu— Kuki Shinobu — Alhaitham

Alhaitham’s inclusion enables Dendro Resonance, reduces his and Nahida’s ER requirements, and makes the team more effective in AoE. Higher Quicken uptime also rewards investment into Nahida’s personal damage as she can trigger Spread more frequently.

Sample Rotation
Nahida E Q > Xingqiu EDQ N1 > Shinobu E N1 > Alhaitham Q 2[N3D] N2 E 2[N3D] N1C 4[N3D]

Nahida — Furina — Cyno — Baizhu

Sample Rotation
Furina ED Q > Nahida E Q > Baizhu N1 EQ > Cyno EQ N1 E 6[N4E]¹

¹Cyno must equip 4pc Thundering Fury to use this combo.

Nahida — Kokomi — Raiden — Furina

Sample Rotation
Nahida E Q > Kokomi N2 E N2D > Furina ED Q > Raiden E > Kokomi N1 Q combo

Nilou Bloom

Nahida — Nilou — Hydro — Hydro / Dendro

Nilou Bountiful Bloom teams are some of the most potent AoE teams in the game, if their lack of grouping can be managed. Nahida provides convenient and consistent Dendro application, and her A1 Passive is also much appreciated. There are two approaches to team compositions for this archetype: Double Dendro (Double Hydro) and Solo Dendro (Triple Hydro) compositions.

In an on-field role, Nahida can use her Normal Attacks alongside her Skill to provide enough Dendro application to maintain an aura even with three sources of off-field Hydro application. Since Nahida’s Skill procs rely on Elemental Reactions being triggered, it is not recommended to use her off-field in Triple Hydro compositions.

In Double Dendro compositions, a second Dendro character can trigger additional reactions to proc her Skill without the need for Nahida to use her Normal Attacks, and also grants the team EM through Dendro Resonance. Due to her Skill’s improved consistency, teams can afford to use Hydro characters with longer on-field presence.
Find more information on building Nilou’s teams here.

Notable Teammates

Nilou

The essential foundation of Bountiful Bloom teams. Nilou converts Dendro Cores to Bountiful Cores with her A1, increases Bountiful Core damage with her A4, and has both off-field and on-field Hydro application to generate a decent amount of Bountiful Cores herself.


Nilou

Healer

At least one healer is highly recommended in the team due to Bountiful Core self-damage. They also act as Element appliers: Dendro units also help maintain Dendro aura, whereas Hydro healers can double as damage dealers by building EM. Note that it is fine (or even recommended) to run two healers in the same team.


Yaoyao

Baizhu

Kokomi

Barbara

Hydro

Since Hydro is the “weak” side of the Bloom reaction, Hydro units are able to trigger Bloom more times than Dendro units, resulting in more damage overall even if the team’s Hydro characters are not fully built with EM.


Xingqiu

Yelan

Neuvillette

Ayato

Candace

Furina

Dendro

These units provide additional Dendro application. If running off-field Nahida, another Dendro unit must be used to guarantee Skill procs. Bloom ownership skews highly towards Hydro when running Double Dendro with on-field Nahida; this further encourages building them with high EM.


Alhaitham

Kirara

Collei

Dendro Traveler

Kaveh

Example Teams

This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.

Nahida — Nilou — Kokomi — Collei

This team does not require very strict rotations; instead swap to characters to use relevant Skills off cooldown and/or apply the appropriate Elements. Kokomi can use her Burst for its full duration if Collei’s off-field Dendro application (via her Skill and/or Burst) is active.

Nahida — Nilou — Candace — Yaoyao

Yaoyao’s teamwide healing and self–Dendro RES during her Burst are so potent that she can build for EM without compromising much survivability.

Sample Rotation
Nilou E N2 E¹ (Q)² > Nahida E Q N1 > Candace N1 EQ > Yaoyao Q 4[N4D] E > Candace E N2 > Nahida E N2

¹4[E] can be used instead for an easier but slightly slower setup.
²You can use Nilou’s Burst starting from the 2nd rotation, if it is available.

Nahida — Nilou — Neuvillette — Kirara

Neuvillette uses his normal Hydro DPS build, dealing tremendous personal damage while still triggering a fair amount of Blooms.

Sample Rotation
Nilou E N2 E¹ > Nahida N1 E Q > Kirara Q shE²> Neuvillette E C Q C > Kirara shE¹ > Neuvillette C E C > Nahida N1C

¹4[E] can be used instead for an easier but slightly slower setup.
²Use Kirara’s “Short-Hold Skill”.

Nahida — Nilou — Xingqiu — Kaveh

Sample Rotation
Nilou E N2 E > Nahida N1 E Q > Xingqiu EDQ N1 > Kaveh Q combo¹

²Spam Normal Attacks while also performing at least 2 Skills.

Burgeon

Nahida — Pyro — Hydro — Flex

Burgeon teams scale phenomenally in AoE — not only is the reaction damage itself AoE, but multi-target scenarios also increase Dendro Core production. This makes Burgeon teams a potent option for such scenarios, with some teams still maintaining relevant single-target damage. If an off-field Electro unit is added, Hyperbloom can be triggered between Burgeon procs.

Burning can impede Dendro Core generation and should be avoided. If Nahida is used on-field, significant amounts of Hydro application are needed to match her extremely high rate of Dendro application.

Due to the frequent self-damage inflicted by Burgeon, it is highly recommended to include units that provide strong healing or shielding to keep the team alive in sustained combat.

Notable Teammates

Pyro

Sustained Pyro appliers detonate Dendro Cores to deal AoE Burgeon damage. These units generally build as much EM as possible, as well as enough ER% to Burst consistently if needed. Bennett’s C6 Pyro Infusion notably allows any melee character (including himself) to become a Burgeon trigger, though results vary.

Other Pyro units can still include Nahida in their teams to break Hydro shields, with Burgeon providing additional AoE damage.


Thoma

Klee

Yanfei

Bennett

Xiangling

Dehya

Amber

Pyro-Infused Melee Characters

Hydro

Hydro appliers to consistently create Dendro Cores. Fast application, particularly in AoE combat, is highly valued to improve Dendro Core generation as well as minimize the frequency of Burning.


Xingqiu

Yelan

Kokomi

Furina

Neuvillette

Ayato

Barbara

Candace

Tartaglia

Dendro

Adding a second Dendro unit can allow for improved Dendro Core generation while also providing a small buff through Dendro Resonance. However, you must ensure that there is also enough Hydro application to prevent Burning. Some of these units provide helpful sustain, such as Kirara’s Dendro-resistant shield.


Yaoyao

Kirara

Baizhu

Kaveh

Collei

Dendro Traveler

Cryo

The interaction between Cryo, Hydro, and Dendro allows Freeze to be triggered before Bloom. This improves Dendro Core production and also minimizes Burning uptime should it overtake. Some units also provide survivability.


Kaeya

Rosaria

Diona

Layla

Ganyu

Charlotte

Anemo

Anemo units can provide Pyro and Hydro RES Shred through 4pc VV as well as grouping and buffs, while also applying AoE Hydro and dealing damage via Swirls. They can also act as Burgeon triggers by absorbing Pyro with certain abilities.


Kazuha

Sucrose

Lynette

Xianyun

Jean

Sayu

Heizou

Venti

Electro

Electro units can mitigate Burning by triggering Overloaded, and they allow for some Quicken uptime. Fischl deals additional off-field damage enhanced by Aggravate, while Shinobu can trigger Hyperblooms and provide healing.


Fischl

Kuki Shinobu

Geo


Zhongli

Chiori

Albedo

Noelle

Example Teams

This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.

Nahida — Ayato — Thoma — Baizhu

Sample Rotation
Nahida E Q > Ayato Q > Thoma Q E N1 > Baizhu EQ > Ayato E N15 > Nahida E > Thoma E N1 > Baizhu E > Ayato E N15

Nahida — Xingqiu — Bennett — Razor

Razor’s unique Burst mechanics allow him to trigger various Transformative Reactions simultaneously, completely disregarding his Physical damage. This team excels in AoE content, assuming you can keep enemies within Bennett’s Burst.

Sample Rotation
Razor E > Nahida E Q > Xingqiu EDQ N1 > Bennett EQ N1 > Razor EQ 2[N3ED N3D] > Bennett E

Nahida — Neuvillette — Dehya — Kazuha

While technically a Burgeon team, most of this team’s damage is dealt by Neuvillette, who can Vaporize much of his damage using Burning aura. Dehya provides additional damage through occasional Burgeons and interruption resistance for C0 Neuvillette.

Sample Rotation
Nahida E Q > Neuvillette E N1 Q N1 > Kazuha tEP/hEP Q > Dehya 2[E] > Neuvillette C E 2[C]

Nahida — Xingqiu — Klee — Kirara

Klee’s permanent access to Pyro Normal Attacks allows her to freely swap to her teammates. This can be used to refresh Nahida’s Skill, regenerate Kirara’s shield, or trigger Favonius weapon passives more often.

Sample Rotation
Nahida E Q > Xingqiu EDQ N1 > Kirara (Q) shE¹ > Klee combo²

¹Use Kirara’s “Short-Hold Skill”.
²Spam Klee’s Normal Attacks, using her Skill when possible.

Burnmelt

Nahida — Cryo — Pyro — Flex

Nahida can maintain a Burning aura to enable Cryo characters like Ganyu or Rosaria to trigger Melt; this means they are less reliant on characters like Xiangling or Kazuha. However, Burning is susceptible to being ruined by excess application of any Element other than Pyro, including Dendro. Due to the fragility of Burnmelt, running an Anemo character to support the team, whether for buffing or crowd control, is still a very good option since they also supplement Pyro application.

Notable Teammates

Cryo

Cryo damage dealers who can consistently trigger Reverse Melt.


Ganyu

Wriothesley

Rosaria

Chongyun

Pyro

A Pyro unit is needed to start Burning; those with off-field application can also help sustain it.


Bennett

Dehya

Xiangling

Thoma

Flex

Anemo units offer 4pc VV RES Shred and grouping. Kazuha and Sucrose notably provide buffs and off-field Pyro application through Pyro-absorbed Bursts.

Zhongli offers Universal RES Shred and a shield that prevents interruption. His pillar can interfere with Burning, so you should intentionally place it away from enemies. Other shielders can be used in lieu of Zhongli, but they may risk ruining Burning aura, resulting in lost Melts.


Kazuha

Sucrose

Zhongli

Example Teams

This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.

Nahida — Ganyu — Bennett — Dehya

Burning (enabled by Nahida and Dehya’s Skills) allows Ganyu to more effectively Melt her Charged Shots at longer ranges than in teams with Xiangling or Kazuha.

Sample Rotation
Nahida E Q > Bennett EQ > Dehya E N1 > Ganyu 6[C] E

Nahida — Wriothesley — Bennett — Dehya

Sample Rotation
Nahida E Q > Bennett EQ > Dehya N1 E > Wriothesley E combo (Q) > Bennett E

Nahida — Chongyun — Bennett — Rosaria

Sample Rotation
Nahida E Q > Chongyun E > Bennett EQ > Rosaria EQ > Bennett E > Chongyun Q > Bennett E > Nahida E > Rosaria E > Bennett E

Credits

  • cuzimori, nikatosaurus, jamberry, Kuro_kami91#6652, leifa, nzpieface, ayzel, sir_pick, miannes, cuppacote, leah, seima, reddraegon, idkanonymized, nociii, polomo, fritzzes, chasing_haze, leifa, grankrathalos, rarepossum, raikh, .pweep, _demomain, .athene., alix.sh, irokei
  • Artifact Comparison Calcs
  • Weapon Comparison Calcs
  • Team images courtesy of the KQM portrait generator.
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