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Lynette Quick Guide

Updated for Version 4.4

Lynette is a 4-star Anemo Sword character in Genshin Impact who deals off-field Anemo damage, offers various support utilities, and gains on-field capabilities with her sixth Constellation. Learn about Lynette’s best builds, Talent priority, best weapons, best artifacts, and best teams in this in-depth review.

Note that the information given may change if new discoveries are made. More extensive testing is in progress. 

Join our Discord to participate in the theorycrafting process.

New Content


Furina
Furina offers a hefty DMG Bonus through her Burst, stacking with fluctuation of team HP. She also deals strong personal damage with her Skill. Although Lynette’s HP fluctuations can help stack Fanfare, she still needs a healer to stack it fully.

Wriothesley, Neuvillette, Charlotte, Gaming
New units that benefit from 4pc Viridescent Venerer. Lynette can slot into their teams as an off-field Anemo support.

Xianyun
Xianyun enables and buffs Plunging Attacks, and allows you to play any unit as a Plunge DPS. She might be able to pair with C6 Lynette, but teams are still being tested.

Infographic

Design: euphorysm
Content: baloopy

Character Overview

Playstyles

Off-Field DPS / Support

Lynette’s Burst creates a turret that applies Anemo and an absorbed Element from off-field, while also taunting enemies. She can also buff her teammates’ damage with her Ascension 1 Passive and VV Shred.

On-Field Anemo / Hyperbloom DPS

Lynette’s C6 provides her with up to 12s of Anemo Infusion. She can act as an on-field Anemo DPS or as a driver for off-field teammates while triggering Swirl and other chain reactions like Hyperbloom.

Talents

Level and Talent Priority

If you’re using a Transformative Reaction build that utilizes reactions like Swirl and Hyperbloom, leveling Lynette to 90 is preferable.

Burst > Skill ≥ Normal Attack

It is only recommended to level Lynette’s Normal Attack if she has her C6. For Hyperbloom playstyles, Talent levels are not necessary.

Talent Overview

Normal Attack
Normal Attack | Rapid Ritesword

Normal Attack
Performs up to 4 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

A flashy set of melee attacks that is otherwise unremarkable pre-C6. They gain some value with Lynette’s C6 if you’re using her as an Anemo on-field driver, thanks to her fast Normal Attacks allowing her to trigger Swirl and chain reactions frequently.

Elemental Skill
Elemental Skill | Enigmatic Feint

Flicks her mantle and executes an Enigma Thrust, dealing Anemo DMG.
When the Enigma Thrust hits an opponent, it will restore Lynette’s HP based on her Max HP, and in the 4s afterward, she will lose a certain amount of HP per second.
Based on whether you press or hold this ability, she will use Enigma Thrust differently.

Press
She swiftly uses an Enigma Thrust.

Hold
Lynette will enter a high-speed Pilfering Shadow state and apply Shadowsign to a nearby opponent. You can control her movement direction during this state, and you can end it prematurely by using this skill again.
When this high-speed state ends, Lynette will unleash her Enigma Thrust. If there is an opponent with Shadowsign applied to them nearby, Lynette will approach them in a flash before using Enigma Thrust.

A maximum of 1 opponent can have Shadowsign at any one time. When this opponent gets too far from Lynette, the Shadowsign will be canceled.

Arkhe: Ousia
At specific intervals, Lynette will unleash a Surging Blade when she uses Enigma Thrust, dealing Ousia-aligned Anemo DMG.

This Skill has two variants: Tap and Hold. The Tap variant simply deals Anemo damage, while the Hold variant causes Lynette to enter a high-speed state and marks a single nearby enemy. Upon ending this state by pressing Skill again or after 2.5s, she rushes to the marked enemy and deals an instance of Anemo damage identical to the Tap Skill. Care should be taken when aiming the Hold Skill, as it is possible to miss the marked target. 

This Skill generates a fixed 4 Anemo Particles for either usage. It will heal her and then subsequently drain her HP; this lets her make use of equipment reliant on HP changes. 

Every 10s, this Skill launches an Arkhe hit that deals Anemo damage but cannot trigger Swirl. This damage is Ousia-aligned, and can be used to weaken Pneuma-aligned enemies. Arkhe attacks are not guaranteed to hit the enemy.

Elemental Burst
Elemental Burst | Magic Trick: Astonishing Shift

Lynette raises her mantle high, dealing AoE Anemo DMG, using skillful sleight of hand to make a giant Bogglecat Box appear!

Bogglecat Box

  • Taunts nearby opponents, attracting their attacks.
  • Deals Anemo DMG to nearby opponents at intervals.
  • When the Bogglecat Box comes into contact with Hydro/Pyro/Cryo/Electro, it will gain the corresponding element and additionally fire Vivid Shots that will deal DMG from that element at intervals.

Elemental Absorption of this kind will only occur once during this ability’s duration.

Lynette’s Elemental Burst makes up the majority of her damage and utility in many teams. After dealing Anemo damage once, she spawns a turret called a Bogglecat Box. The Bogglecat Box deals damage to enemies in range while taunting enemies for its duration. It can be moved by other entities, but unlike many other taunts, the Bogglecat Box is indestructible for its duration.

If the Bogglecat Box comes into contact with Hydro, Pyro, Cryo, or Electro, it absorbs the Element and begins firing additional projectiles known as Vivid Shots that deal damage of the absorbed Element. The Element absorbed depends on the first instance of Elemental damage that hits the Bogglecat Box. Throughout its duration, the Box deals 12 instances of Anemo damage, along with 4-5 (8-10 with C2) Vivid Shots, depending on how early it absorbs an Element.
This ability does not snapshot; its damage changes dynamically as Lynette receives or loses buffs while on-field or off-field.

Ascension 1 Passive
Ascension 1 Passive | Sophisticated Synergy

Within 10s after using Magic Trick: Astonishing Shift, when there are 1/2/3/4 Elemental Types in the party, all party members’ ATK will be increased by 8%/12%/16%/20% respectively.

A simple teamwide buff that scales with Element diversity in the team. Do not specifically build your team around this passive.

Ascension 4 Passive
Ascension 4 Passive | Props Positively Prepped

After the Bogglecat Box summoned by Magic Trick: Astonishing Shift performs Elemental Coversion, Lynette’s Elemental Burst will deal 15% more DMG. This effect will persist until the Bogglecat Box’s duration ends.

A straightforward damage buff for her Burst.

Constellations

Constellation 1
Constellation 1 | A Cold Blade Like a Shadow

When Enigmatic Feint’s Enigma Thrust hits an opponent with Shadowsign, a vortex will be created at that opponent’s position that will pull nearby opponents in.

Adds a moderate grouping effect to her Hold Elemental Skill.

Constellation 2
Constellation 2 | Endless Mysteries

Whenever the Bogglecat Box summoned by Magic Trick: Astonishing Shift fires a Vivid Shot, it will fire an extra Vivid Shot.

Doubles the number of Vivid Shots fired by her Burst, allowing for greater damage and Elemental Application.

Constellation 3
Constellation 3 | Cognition-Inverting Gaze

Increases the Level of Magic Trick: Astonishing Shift by 3.
Maximum upgrade level is 15.

A simple increase to her Burst damage.

Constellation 4
Constellation 4 | Tacit Coordination

Increases Enigmatic Feint’s charges by 1.

Adds an additional use for Lynette’s Elemental Skill. Two consecutive Skills can be used to:

  • deal additional Anemo damage and trigger an additional Swirl
  • generate additional Anemo Particles
  • provide additional grouping via another instance of her C1’s vortex effect 
  • extend the uptime of her C6’s Anemo Infusion

However, two Skills can only be used every rotation in 24s+ rotations. In shorter rotations, Lynette can only use both Skills consecutively every other rotation, due to their 12s cooldown.

Constellation 5
Constellation 5 | Obscuring Ambiguity

Increases the Level of Enigmatic Feint by 3.
Maximum upgrade level is 15.

A simple increase to her Skill damage; this is less significant than levels for her Burst.

Constellation 6
Constellation 6 | Watchful Eye

When Lynette uses Enigmatic Feint’s Enigma Thrust, she will gain an Anemo Infusion and 20% Anemo DMG Bonus for 6s.

Allows Lynette to act as an on-field Anemo DPS and enabler, as she is now able to apply Anemo with her Normal and Charged Attacks. Staggering two Skill uses allows her to maintain this Infusion for up to 12s. Additionally, the Anemo DMG Bonus provided by the Constellation buffs not only her Normal and Charged Attacks, but also her Elemental Burst.

Even in quickswap or off-field playstyles, this Constellation still has value, since Lynette can weave in Normal Attacks to trigger Swirls during her field time. She can also enable certain Swirl setups in conjunction with Elemental Infusions granted by teammates, as she will Swirl the other Element applied to her weapon. Note that Lynette’s Anemo Infusion can be overridden by other Elemental Infusions.

On-Field Combos

N = Normal Attack
C = Charged Attack
D = Dash

N3DHas the highest Swirl count when using Anemo-infused Normal Attacks.

Recommended for Hyperbloom trigger playstyles.
N2CC6 Lynette’s highest-damage combo when using Normal Attacks with her Infusion.

Recommended for Triple Anemo.

Artifacts

ER Requirements

Off-Field, Solo Anemo, 1 Skill + 1 Favonius~220–230%
Off-Field, Solo Anemo, 1 Skill + 2 Favonius~180%
On-Field, Solo Anemo, 2 Skills + Fischl~140–160%
On-Field, Solo Anemo, 2 Skills + 1 Favonius + Fischl~135–150%
On-Field Triple Anemo, 1 Skills + 1 Favonius~130–140%

Rotations with only 1 Skill and no Favonius on the team tend to have highly impractical ER requirements and are not recommended. Lynette requires a 24s+ rotation to use 2 Skills every rotation. She can achieve 2 Skills per rotation in shorter rotations by using a refined Sacrificial Sword, although it may be inconsistent at lower refinements due to her Skill only having two hits.

Use the Energy Recharge Calculator to determine exact requirements for your team and rotation.

Artifact Stats

General Support / Damage Dealer


Sands

Goblet

Circlet
Energy Recharge or ATK%Anemo DMG BonusCRIT Rate or CRIT DMG

Stat Priority: ER% until requirement > CRIT > ATK%

Lynette generally prefers a CRIT Circlet and an Anemo DMG% Goblet, with her Sands being either ATK% or ER% depending on her ER requirements.

C6 Hyperbloom Trigger


Sands

Goblet

Circlet
Elemental Mastery or Energy RechargeElemental MasteryElemental Mastery

Stat Priority: ER% until requirement > EM

In Hyperbloom and other reaction-focused teams, Lynette’s Circlet and Goblet should both be EM. While an EM Sands is preferable, an ER% Sands may be necessary to meet her ER requirements for bursting every rotation.

Substat-wise, Lynette primarily wants EM and ER%. EM should be prioritized once her ER requirements are met.

Artifact Sets

In teams that can benefit from Pyro, Electro, Cryo, or Hydro RES Shred, Lynette should equip 4pc Viridescent Venerer.


4pc Viridescent Venerer
Recommended option for general usage.

It is Lynette’s Best-in-Slot set in nearly all her playstyles, as it greatly increases the damage of any Pyro, Cryo, Hydro, or Electro teammates. It also increases her Swirl damage considerably, which is still useful in C6 driver playstyles.

If the team does not need VV (or has another Anemo character running the set), Lynette can use artifacts that increase her personal damage.


4pc Emblem of Severed Fate
Lynette’s Best-in-Slot for personal damage, especially at lower Constellations. Her Burst makes up a significant portion of her damage and she tends to build ER anyway due to her Burst’s high Energy Cost.

At higher Constellations, other sets start pulling ahead.

4pc Marechaussee Hunter
Lynette’s HP drain mechanic and corresponding healing lets her activate the 4pc set effect. 

Her C6 lets her take further advantage of the 36% CRIT Rate buff with her Normal Attacks.

4pc Desert Pavillion Chronicle
A decent option at C6, as Lynette can take advantage of both its 2pc and 4pc effects.

4pc Noblesse Oblige
Lynette can hold 4pc Noblesse Oblige to buff both herself and her teammates, while also benefiting from the Burst DMG Bonus buff.

2pc Mixed Sets
2pc Bonuses: Anemo DMG Bonus, ATK%, Energy Recharge, Burst DMG Bonus

Any 2pc combination can be used as a placeholder.

For C6 Hyperbloom playstyles, Lynette should equip artifacts that increase her EM, or otherwise buff her Transformative Reaction damage.


4pc Viridescent Venerer
VV remains a recommended set. While not as impactful for Hyperbloom as other sets, it increases her Swirl damage considerably, which is still useful in Hyperbloom-focused playstyles. 

It also significantly increases the damage dealt by teammates like Fischl and Xingqiu, increasing overall DPS.

4pc Gilded Dreams
As the go-to set for maximizing Bloom-related reaction damage, Gilded Dreams is a solid option for Lynette in Hyperbloom teams.

4pc Flower of Paradise Lost
The best option for Hyperbloom damage, at the cost of less Swirl damage and a somewhat Resin-inefficient Domain.

2pc Mixed Sets
2pc Bonuses: Elemental Mastery, Energy Recharge.

Any 2pc combination can be used as a placeholder. Since EM main stats are rare, it is much easier to get all three main stats with a mixed set.

Weapons

Anemo DPS / Support

It is unrealistic to meet Lynette’s ER requirements as an off-field support without an ER Sword. Swords without an ER secondary stat can only be used practically in on-field DPS playstyles.


Favonius Sword
Lynette’s general Best-in-Slot, covering her ER requirements while also providing valuable Energy to the team.

Sacrificial Sword
An alternative to Favonius Sword that emulates the effect of her C4. Refinements allow her to use its passive more consistently in shorter rotations.

Freedom-Sworn
Can be a good option for teams that appreciate its teamwide ATK% and buffs to Normal/Charged/Plunging Attacks. It is also the best choice for Transformative Reaction damage.

Fleuve Cendre Ferryman
Free option that provides a large amount of ER% and a modest Skill DMG Bonus buff.

Amenoma Kageuchi
Craftable option that lowers her ER requirements and provides some ATK%.

Skyward Blade, Skyrider Sword
Energy Recharge stat sticks with negligible passives.

5-Star CRIT Swords
Primordial Jade Cutter, Mistsplitter Reforged, Haran Geppaku Futsu, Light of Foliar Incision

CRIT stat sticks to increase her personal damage, assuming her ER requirements are already met.
C6 Lynette makes better use of their passives with her Anemo-infused Normal Attacks.

Wolf-Fang
A decent choice for Battle Pass buyers, having performance that trails just behind 5-star CRIT weapons.

Finale of the Deep
A free-to-play damage-focused option for when Lynette has low ER requirements.

Hyperbloom DPS


Freedom-Sworn
The best choice for raw Swirl and Hyperbloom damage. Its passive can increase the damage of ATK-scaling teammates like Xingqiu.

Xiphos’ Moonlight
A potent option that gives both EM and ER%, while also helping her teammates fulfill their ER requirements.

Iron Sting, Toukabou Shigure
EM stat sticks that can be used for this reason, assuming Lynette’s ER requirements have already been met.

Sapwood Blade
Gives a mix of both ER% and EM, although picking up the passive’s Leaf may be impractical or even impossible to do in combat.

Favonius Sword
Covers her ER requirements while also providing valuable Energy to the team with its passive. However, it can be difficult to trigger its passive without substantial CRIT Rate investment.

Sacrificial Sword
An alternative to Favonius Sword that emulates the effect of her C4. Refinements allow her to use its passive more consistently in shorter rotations.

Fleuve Cendre Ferryman
Free option that provides a large amount of ER% and a modest Skill DMG Bonus buff.

Teams

  • N = Normal Attack
  • C = Charged Attack
  • A = Aimed Shot
  • P = Plunging Attack
  • E = Elemental Skill
  • tE = Tap Skill
  • hE = Hold Skill
  • Q = Elemental Burst
  • D = dash (cancel)
  • J = jump (cancel)
  • W = walk (cancel)
  • > = switch character
  • ( ) = these actions are optional; please refer to the notes below
  • [ ] = repeat these actions the specified number of times

Teambuilding

  • Lynette often serves to buff the team with 4pc Viridescent Venerer and her A1 Passive. 
  • Her Elemental Skill can weaken enemies vulnerable to Ousia-aligned damage.
  • Her Burst offers some defensive utility with its taunt, though this generally won’t replace shielders or healers. 
  • While her Burst can apply Elements other than Anemo, this application is fairly slow and is not enough to replace dedicated Element appliers.

Generalist Anemo Support

Lynette can simply function as a Viridescent Venerer holder for various teams, shredding Elemental RES to enhance the team’s Pyro, Electro, Hydro, and Cryo damage dealers. She also provides a modest teamwide ATK% buff with her A1 Passive, off-field Elemental application and taunting with her Burst, and some grouping with her C1. 

In this role, Lynette is generally outperformed by other Anemo options such as Kazuha, Sucrose, Venti, or Heizou, who bring stronger grouping, buffing, and/or personal damage. Her main advantage over her competition is the ability to deal Ousia-aligned damage against certain Fontaine enemies while still providing VV Shred. Her Burst’s taunt can also provide some defensive utility.

In Vaporize teams, it is not recommended to use her Burst if it will absorb Pyro, as this can steal Vaporizes from the team’s Pyro DPS. 

Pre-C6 Lynette does not apply enough Anemo to trigger reactions like Hyperbloom frequently, encouraging a more supportive role instead. However, C6 makes her more effective at triggering Swirl and Hyperbloom; see the C6 Hyperbloom Trigger section for more details.

Lynette can be used as a generalist Anemo driver at C6, but she does not particularly stand out in this role compared to units like Sucrose or Heizou.

Example Teams

This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.

Lynette — Hu Tao — Yelan — Xingqiu
Lynette — Ayaka — Kokomi — Shenhe
Lynette — Raiden — Bennett — Fischl
Lynette — Nahida — Xingqiu — Kuki

Triple Anemo

Lynette slots into Triple Anemo teams thanks to her inclination to build ATK%|Anemo DMG%|CRIT over EM. Her C6 further enables this playstyle by giving her the option to act as an on-field DPS with her Anemo-infused Normal Attacks. As Faruzan greatly increases the personal damage output of any Anemo teammates, she is practically mandatory for these teams.

Bennett is highly recommended for the team’s flex slot, although he has severe drawbacks if he has his C6. In lieu of Bennett, any other off-field damage dealer, healer, or shielder can function well. Preferably they should be Pyro, Electro, or Cryo for some extra Swirl damage, though this is not necessary.

Notable Teammates


Faruzan
Faruzan is currently unmatched as a support for Anemo damage dealers, providing both Anemo RES Shred and Anemo DMG Bonus. Her C6 greatly increases her support potential, as her Burst now provides a CRIT DMG buff to Anemo damage, while also enabling it to generate particles and group enemies.

Faruzan’s C6 reduces her steep ER requirements, which is helpful, but not necessary.
FurinaFurina offers an unmatched, party-wide DMG Bonus through her Burst and deals solid personal damage. Since Lynette’s HP fluctuation is unable to stack Fanfare fully, running a healer is recommended.

Kazuha
Kazuha’s strong personal damage and grouping make him a solid pick for Triple Anemo teams. His short cooldowns fit well in quickswap-oriented teams and his Burst lets him deal significant damage from off-field, especially if it absorbs another Element.

Bennett
Bennett remains the premier ATK buffer available while also providing healing. His Pyro application not only enables Pyro Swirls, but also allows certain abilities like Lynette’s Burst to absorb Pyro and deal additional damage.

However, his C6 Pyro Infusion will override Lynette’s C6 Anemo Infusion, preventing her from benefiting from Anemo damage on her Normal and Charged Attacks. As such, it is highly recommended to only use him at C5 or lower.

Jean
Jean consolidates healing and cleansing while generating particles for her teammates with her low-cooldown Skill. While she doesn’t especially shine, the QoL and survival she brings make her a comfortable pick.

At C4 Jean becomes a luxury support for Anemo DPS units, providing a rare source of Anemo RES Shred.

Heizou
Heizou offers respectable personal damage through his hard-hitting Skill and his relatively low-cost Burst. His short Skill and Burst cooldowns make him a flexible option for Triple Anemo teams. 

Although his Burst offers some grouping, it is much weaker than those of other Anemo options.

Sucrose
Sucrose lacks some of the personal damage that other Anemo options contribute, and her EM buff is less useful in Triple Anemo teams. However, she compensates with grouping and excellent battery capabilities that help lower her team’s ER requirements. 

Note that Sucrose’s Burst can occasionally ungroup enemies.

Venti
While Venti provides both significant personal damage and strong grouping, his Burst lifts enemies out of reach for Lynette’s Normal Attacks. As such, he is not recommended for C6 Lynette.

Zhongli
Zhongli brings an incredibly sturdy shield with high uptime that also packs Universal RES Shred. However, he does not enable any Elemental Absorptions, and generally contributes less to team damage than other options.

Xianyun
Xianyun buffs Plunge damage and her Burst enables any unit to plunge. While she can pair with C6 Lynette, the viability of these teams is still being tested.

Example Teams

This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.

Lynette — Faruzan — Kazuha — Bennett

C6 Hyperbloom Trigger

Lynette can act as an on-field Hyperbloom trigger by Swirling Electro through her Burst and Anemo-infused Normal Attacks. Her Burst can also absorb Electro to trigger even more Hyperblooms and maintain higher Quicken uptime. Her A1 Passive provides a respectable partywide ATK% buff, and she can carry 4pc VV to further buff her Electro and Hydro teammates’ damage. However, this playstyle requires her C6 to function, and she does not have much advantage over other Anemo units like Sucrose or Heizou. 

It is also possible to run Lynette as a flex Anemo support for teams with Electro units triggering Hyperbloom; this role does not require her C6. See the Generalist Anemo Support section for more information.

Notable Teammates


Fischl
Fischl offers an unmatched rate of Electro application and contributes significant personal damage. She also tends to hit Dendro Cores infrequently, allowing Lynette to trigger a larger portion of Hyperblooms.

Beidou
Beidou provides strong off-field Electro damage that excels in AoE. Beyond its initial cast, her Burst doesn’t target Dendro Cores and lets Lynette maintain Hyperbloom ownership. Due to her high Burst cost, Beidou may struggle as a solo Electro, so consider running Favonius where possible.

Yae Miko
An off-field damage dealer who provides Electro application for Lynette to Swirl. She contributes respectable personal damage. While her totems will not target Dendro Cores directly, their small AoE will still steal some Hyperblooms, albeit not enough to be a concern.

Yae Miko has high ER requirements when Solo Electro and will often prefer to Burst every other rotation.

Xingqiu, Yelan
Both Yelan and Xingqiu provide Hydro application and respectable personal damage from off-field. Xingqiu appreciates Lynette’s ATK% buff, and both Xingqiu and Yelan benefit from 4pc VV.

Xingqiu has greater Hydro application than a pre-C2 Yelan, and also provides damage reduction with his Rain Swords. Yelan’s A4 DMG% buff for the on-field character is not as impactful, as Lynette’s Talent damage is minimal in this team.

Kokomi
While Kokomi’s off-field Hydro application is slower than Xingqiu and Yelan’s, it is more effective in AoE. In addition, Kokomi provides a strong source of healing. She should either build a high amount of Energy Recharge (to Burst consistently), or equip Sacrificial Fragments to maintain high uptime on her Skill.

Collei
Collei provides mobile, off-field Dendro application, which she can further increase by holding Sacrificial Bow. She has fairly manageable ER requirements even as solo Dendro.

DMC
DMC has good off-field Dendro application and high uptime. While their Burst is stationary, its large AoE provides solid coverage.

Since their Dendro application is tied to their high-cost Burst, DMC struggles with high ER requirements as a solo Dendro.

Nahida
Nahida provides excellent off-field Dendro application and a sizable EM buff through her Burst. 

However, her strong Dendro application risks interfering with Lynette’s ability to Swirl Electro to trigger Hyperbloom.

Yaoyao
Yaoyao offers off-field Dendro application and much appreciated healing. While her Skill’s Dendro application may struggle in single-target, its random targeting lets her perform well in multi-target scenarios.

Baizhu
Baizhu provides off-field Dendro application, modest interruption resistance, and strong healing. However, his slow, single-target Dendro application leaves the team unable to generate many Dendro Cores with him as the sole Dendro unit.

Kuki Shinobu
While Kuki consolidates both healing and Electro application, she will also be triggering most of the Hyperblooms. As such, Lynette is left feeling out of place with little to contribute to her team, as she will not be triggering many Swirls either.

Example Teams

This is not a comprehensive list of teams. The inclusion or exclusion of any given team does not necessarily reflect its power level.

Lynette — Fischl — Xingqiu — Collei

Sample Rotation
Fischl E/Q > Lynette Q > Collei EQ > Xingqiu EDQ > Lynette E 2[N3D] > Fischl Q/E > Collei E > Lynette E 3[N3]

Fischl alternates between using her Burst and Skill.

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