Updated for Version 4.0
Bennett is a 4-star Pyro Sword character who provides excellent support through his healing, Flat ATK buff, battery capabilities, personal damage, and Pyro application. Learn about Bennett’s best builds, weapons, artifacts, and teams in this quick guide.
The full-length guide (currently being updated) is available here.
Table of Contents
|Lyney is a 5-star Pyro Bow character from Fontaine who requires Bennett in his teams. If you play Lyney, you want to play Bennett too.
|Lynette is a 4-star Anemo Sword character from Fontaine who pairs well with Bennett in many of her generalist support teams as well as her Triple Anemo team at C6.
Finale of the Deep
|Finale of the Deep (Fontaine’s craftable Sword) has the same Base ATK as Sapwood Blade, but its ATK% secondary stat and passive do not increase Bennett’s Flat ATK buff.
Stick with Sapwood Blade as the free and accessible option.
Fleuve Cendre Ferryman
|Fleuve Cendre Ferryman provides more ER than Sapwood Blade, but has a lower Base ATK which makes it less desirable.
Stick with Sapwood Blade as the free and accessible option.
|Wolf-Fang is not good on Bennett outside of his on-field DPS teams like Forward Melt or 4pc Thundering Fury (TF) Overload.
|Golden Troupe’s 2pc and 4pc set bonuses are good in Bennett’s Forward Melt DPS teams.
Quickswap or Off-Field Support
Bennett is primarily a support. His Burst provides healing and a Flat ATK buff, and his Skill generates Pyro Particles and helps apply Pyro to enemies.
Bennett can also be played as an on-field DPS in Forward Melt, 4TF Overload, and Burgeon teams. This guide does not go in-depth into most of the team archetypes, so please refer to the Bennett Extended Guide for more information.
Normal Attack | Strike of Fortune
A basic sequence of Sword attacks. It is not recommended to invest in Bennett’s Normal Attack Talent outside of his on-field DPS playstyle.
Elemental Skill | Passion Overload
Simple but effective. This Skill’s low cooldown and unmatched Pyro Energy particle generation make it essential to batterying Bennett or one of his Pyro teammates.
Generally, it is better to use the Tap variation of this Skill. Bennett’s Level 2 Hold Skill is never recommended to use because its long charge time makes it an overall DPS loss. See Combos for further information.
Elemental Burst | Fantastic Voyage
The crux of Bennett’s kit. Characters within Bennett’s Burst radius gain a massive Flat ATK buff, a Pyro cleanse, and substantial healing every second.
Please note that the ATK buff from his Elemental Burst scales only with his Base ATK. Bennett’s Base ATK is the sum of his innate ATK stat and weapon’s Base ATK stat. ATK% (and Flat ATK) from weapons and artifacts do not contribute anything to his ATK buff.
Bennett’s Base ATK can be viewed on his stat details page; it is the white number on the character stat screen. The green portion of his ATK Stat does not contribute to his ATK buff.
Ascension 1 Passive | Rekindle
A Passive Talent which decreases Bennett’s Elemental Skill cooldown from 5s to 4s. It basically makes end-of-rotation batterying a bit quicker.
Ascension 4 Passive | Fearnaught
This Talent further lowers his Elemental Skill cooldown if the Skill is cast within his Burst radius. His Tap Skill cooldown is reduced to a mere 2s. As such, Bennett becomes an incredible Pyro battery and hastens his primary source of damage as an on-field DPS.
Burst > Skill >> Normal Attack
Prioritize Bennett’s Burst since its Flat ATK buff and healing scale directly with Talent level. Bennett’s Elemental Skill is leveled on an invested support or on-field DPS build. His Normal Attack Talent is unnecessary to level outside of an on-field DPS build.
Constellation 1 | Grand Expectation
Bennett’s best Constellation. It removes the HP limit on his ATK buff and adds 20% of his Base ATK to the final ATK buff.
Constellation 2 | Impasse Conqueror
A negligible Constellation that slightly lowers Bennett’s ER needs. It is rarely active because his healing almost always keeps him above 70% HP.
Constellation 3 | Unstoppable Fervor
Very strong for an invested support or on-field DPS Bennett. However, it is not very useful for a support Bennett as he does not need more Elemental Skill damage.
Constellation 4 | Unexpected Odyssey
This Constellation is pretty insignificant because Bennett’s Hold Elemental Skill is generally not recommended to use. However, it can still be useful in some niche situations which require extra Pyro application.
Constellation 5 | True Explorer
A universally strong Constellation that increases the damage and ATK buff of Bennett’s Elemental Burst. This Constellation provides a noticeable increase in team DPS for both a support and on-field DPS Bennett.
It is recommended to stop here and weigh the potential pros and cons of unlocking Bennett’s final Constellation.
Constellation 6 | Fire Ventures With Me
Bennett’s most contentious Constellation. The arguments for and against unlocking this Constellation are briefly discussed below.
- The Pyro Infusion synergizes well with:
- Diluc, Pyro Xinyan, and Bennett himself
- The 15% Pyro DMG Bonus helps the aforementioned Pyro DPS characters as well as:
- Xiangling, Hu Tao, Lyney, Yoimiya, Klee, Yanfei, Dehya, Kazuha
- The 15% Pyro DMG Bonus is particularly good in Mono Pyro teams
- Does not override these characters’ Elemental Conversions/Infusions:
- Alhaitham, Ayato, Candace, Cyno, Itto, Nilou, Noelle, Raiden Shogun, Xiao, Kaveh
- Enables a few very niche team compositions
- Removes the red (!) dot on the Character icon
- Incompatible with Physical DPS builds, notably for:
- Eula, Razor, Zhongli, Kaeya, Rosaria, Keqing, Freminet
- Overrides these characters’ Elemental Infusions:
- Ayaka, Chongyun, Keqing, C6 Kazuha, C6 Dori, C6 Lynette
- Prevents an on-field Melt DPS Bennett build with Chongyun
- Currently irreversible, so may conflict with future characters
For most players, unlocking Bennett’s sixth Constellation is a welcome bonus. However, if a player enjoys playing Bennett with a Physical DPS or with an overridable Elemental Infusion, then the Constellation should not be unlocked.
Note: While the Pyro Infusion applies to only Sword, Claymore, and Polearm-wielding characters, the 15% Pyro DMG Bonus buff applies to any character regardless of their weapon.
N1 = 1 Normal Attack
E = Elemental Skill
tE = Tap Skill
h1E = Level 1 Hold Skill
Q = Elemental Burst
( ) = Optional
|Bennett should generally use this combo when he is the only Pyro unit on the team. He catches the Energy particles generated from his Elemental Skill before swapping to another character.
|This combo lets Bennett battery another teammate such as Xiangling.
|(N1) tE spam
|This combo is used in on-field DPS Bennett teams. When Bennett is paired with Xingqiu, Yelan, Beidou and/or C6 Fischl, weave a Normal Attack between Skill uses to maximize damage from reactions.
|Bennett’s Level 1 Hold Skill at C4 can be used to break Cryo and Electro shields slightly faster than using a Tap Skill. At the end of a rotation, a Level 1 Hold Skill also guarantees that 3 Pyro Particles will be generated for batterying purposes. Otherwise, a Tap Skill is preferred.
Bennett’s ER requirements vary significantly depending on the number of Elemental Skills he casts per rotation and the presence of another Pyro character on his team.
|Skills per Burst
Note: Bennett’s Elemental Burst ATK buff only scales with his Base ATK (Bennett’s inherent ATK stat plus his Sword’s primary Base ATK stat). ATK% and Flat ATK from artifacts or weapons do not contribute to his buff.
|ER% or HP%
|HP% or Healing Bonus
Substats: ER (until requirement) > HP% >> ATK% = EM > CRIT DMG = CRIT Rate
As a healing support, an ER Sands is usually necessary. In cases where his ER requirement can be met through substats alone, an HP% Sands can provide more healing instead.
Invested Support or DPS
|EM* or ATK% or ER%
|CRIT Rate or CRIT DMG
Substats: ER (until requirement) > CRIT DMG = CRIT Rate > EM ≥ ATK% > HP%
As an invested support or on-field DPS, an EM Sands is usually Bennett’s best option in teams where he triggers reactions. However, an ATK% Sands provide more flexibility since Bennett isn’t the trigger in all his teams. An ER Sands is likely necessary In cases where Bennett’s ER requirement is high, since his Burst is very important.
4pc Noblesse Oblige (4NO)
|4pc Noblesse Oblige is a great addition to Bennett’s buffing capabilities since it provides a teamwide ATK% buff. This is typically Bennett’s best set, unless his team does not benefit from the ATK% buff.
4pc Instructor (4Ins)
|4pc Instructor can be optimal in teams where Elemental Mastery is important for reaction-based DPS units. If another character on the team can hold 4NO, this option is better for overall team DPS, like in some Reverse Vape teams.
4pc Thundering Fury (4TF)
|4pc Thundering Fury is used in Bennett’s on-field DPS playstyle if he is played with off-field Electro units like Fischl or Lisa.
4pc Crimson Witch of Flames (4CW)
|4pc Crimson Witch is a great set for an on-field DPS build in Vaporize and Melt teams. With his low Skill cooldown, Bennett can consistently maintain the full 3 stacks of the 4pc effect.
4pc Gilded Dreams / Flower of Paradise Lost
|These sets should only be used in Burgeon teams where Bennett is the on-field Burgeon trigger. Bennett’s Burgeon damage will be higher due to the 2pc EM bonus and 4pc set effect.
4pc The Exile
|4pc The Exile is a useful support option for newer players. Other options like 4NO and 4Ins are still preferred to maximize team DPS.
4pc Maiden Beloved
|Bennett already heals enough without this set.
Note: Weapon Base ATK is displayed at Level 90.
|This Sword shares the highest Base ATK among Swords in the game, which maximizes Bennett’s potential ATK buff. Its secondary CRIT DMG% stat and the passive’s Elemental DMG Bonus make it the Best-in-Slot option for any build when Bennett’s ER requirements can be met through artifacts alone.
|Aquila Favonius shares its Base ATK with Mistsplitter Reforged, but its passive and Physical DMG% secondary stat make it the less preferred option between the two Swords.
|Bennett’s Best-in-Slot free option. With the second-highest Base ATK among 4-stars and a vital ER% secondary stat, Sapwood Blade is ideal for Bennett’s ATK buffing capabilities while helping meet his ER requirement. As a craftable weapon, every player has access to it after completing the prerequisite World Quests in Sumeru.
|Favonius Sword can be Bennett’s best option when his team has incredibly high ER requirements. The batterying capability of Favonius Sword can offset its lower Base ATK by allowing more investment into his teammates’ damage.
The Alley Flash
|The Alley Flash is the 4-star Sword with the highest Base ATK in the game. Its EM secondary stat also helps an on-field DPS Bennett that triggers Elemental Reactions.
|Skyward Blade is a great option when Bennett’s ER needs are high because of its high Base ATK and significant ER secondary stat.
|Freedom-Sworn’s buffs cannot be triggered in Bennett’s teams where he doesn’t trigger a reaction in a typical rotation, which include Mono Pyro, Anemo Hypercarry, Mono Geo, Childe Reverse Vape, and Melt Ganyu. Its high Base ATK still makes it better than his free options, nonetheless.
Haran Geppaku Futsu
|Haran Geppaku Futsu can provide a substantial boost to Bennett’s personal damage in an invested support or DPS build thanks to its high Base ATK, CRIT Rate substat, and decent passive.
|A high Base ATK stat stick with a decent ATK% secondary stat that helps with Bennett’s damage output. However, maximizing its passive’s uptime requires a shielder, which is uncommon outside of Lyney and Ganyu teams.
|Every player is given a Prototype Rancour at AR10, which makes it a fine option for newer players who do not have access to Sapwood Blade yet. Having the same Base ATK as Sapwood Blade means Prototype Rancour can enable the same ATK buff, but it makes it more difficult to fulfill Bennett’s ER requirements.
Finale of the Deep
|Finale of the Deep, a craftable Sword from Fontaine, has the same Base ATK as Sapwood Blade, but its ATK% secondary stat and passive buffs do not increase Bennett’s Flat ATK buff.
Stick with Sapwood Blade as the free and accessible option unless opting for a F2P DPS-oriented build.
|Jade Cutter possesses the lowest Base ATK among 5-star Swords, and a lower Base ATK than 4-star Swords like Sapwood Blade. It can still be good in an on-field DPS playstyle, however.
Key of Khaj-Nisut
|Although the Key of Khaj-Nisut’s Base ATK is lower than other Swords, the HP% substat helps maximize Bennett’s healing. Triggering its passive effect, which grants an EM buff to his team, is quite difficult on the first rotation, but easier starting from the second rotation. A decent choice for teams that value EM and healing over Bennett’s ATK buff, like some Burgeon teams.
Fleuve Cendre Ferryman / Festering Desire
|Decent 4-star options, especially in 4TF on-field DPS Bennett builds due to their passive.
|Iron Sting is not recommended to craft over Sapwood Blade for a pure healing support build. The EM secondary stat is appreciated in teams where Bennett is the on-field reaction trigger.
|Lion’s Roar is not recommended.
This is not a comprehensive list of teams, and the inclusion or exclusion of any given team does not necessarily reflect its power level. This list is not ranked.
Bennett is essential to the Mono Pyro team archetype. Mono Pyro teams focus on raw Pyro damage instead of reaction-based damage from Melt or Vaporize. The frequent generation of Pyro Particles considerably lowers the ER requirements for the Pyro characters on the team. C6 Bennett also enables characters like Xinyan to become on-field Pyro DPS units through his Burst’s Pyro Infusion.
Xiangling, Lyney, Klee, Yoimiya, Hu Tao, Diluc, Yanfei, Dehya, Xinyan
|Almost all Pyro characters can be played in a Mono Pyro team since the core is so consistent. Xiangling is notable for dealing considerable off-field damage and Pyro application. Xinyan requires C6 Bennett.
4pc Lavawalker may be good for some characters, but other 4pc options or 2pc combinations are competitive. Read their Guides for more information.
Kazuha, Venti, Lynette, Sucrose, Jean
|An Anemo unit shreds Pyro RES via 4pc Viridescent Venerer and can provide further buffs through their kit. Kazuha is notable for providing Pyro DMG Bonus through his A4 Passive.
|Zhongli is an amazing shielder who also provides Universal RES Shred. Albedo can work as an off-field Geo DPS without interfering with Pyro auras.
Geo units may hold 4pc Archaic Petra to provide a Pyro DMG buff.
Nahida, Other Shielders (Layla, Diona, Kirara)
|Nahida can help maintain a Pyro aura through Burning.
Other shielders with minimal off-field Elemental application can work as a substitute for Zhongli in teams that would prefer him.
As a Charged Shot DPS, Lyney requires interruption resistance from a shielder like Zhongli to avoid being staggered out of his charging animation. In this team specifically, using Kazuha’s Burst is a DPS loss in single-target scenarios; skipping the Burst allows Lyney to fit one more Charged Shot in the rotation.
Zhongli hE > Bennett EQ > Kazuha tEP > Lyney 5[C] (Q / C) E > repeat
Lyney should use his Burst every other rotation. When his Burst is down, he can use a sixth Charged Shot before casting his Skill.
A classic Mono Pyro team. Klee is a potent on-field Mono Pyro DPS character. Kazuha provides crucial buffs, grouping, and 4pc Viridescent Venerer RES Shred. Xiangling provides great off-field DPS with her Burst, which pairs well with Klee’s semi-ranged on-field playstyle.
Bennett E > Kazuha tEP Q > Bennett Q E > Xiangling Q E > Kazuha hEP > Klee N1 EQ 4[N1C] N1 > repeat
Variants of this rotation can be found in the Klee Extended Guide.
In Vaporize-focused teams, Bennett can serve as the premier support for on-field ATK-scaling units or become an on-field Pyro DPS himself (especially at C6). Bennett’s Pyro application allows Anemo characters to shred enemy Pyro RES with 4pc Viridescent Venerer prior to bringing the Pyro DPS on-field.
Xingqiu, Yelan, Childe, Ayato
|A Hydro character is needed to apply Hydro for Pyro abilities to Vaporize. For Reverse Vape teams with Bennett, the best off-field Hydro appliers are Yelan and Xingqiu, and the best on-field Hydro applier is Childe.
Xiangling, Hu Tao, Diluc, Yoimiya, Yanfei, Dehya
|Pyro DPS characters benefit substantially from Bennett’s Flat ATK buff. Bennett can reduce their ER requirements by funneling Pyro Particles with his Elemental Skill.
Kazuha, Sucrose, Heizou, Venti, Lynette
|An Anemo character is crucial for 4pc Viridescent Venerer RES Shred. Absorbing Hydro in these characters’ Bursts can enable more consistent Vaporize ownership for the Pyro DPS, though they will lose out on Swirl damage since Hydro Swirls only deal damage to one enemy.
Another Hydro, Zhongli, Albedo
|A Double Hydro core provides more than enough Hydro for a Pyro character to Vaporize consistently. Zhongli is useful for his Universal RES Shred and unmatched shielding. Albedo can provide off-field DPS and an EM buff to his teammates without interfering too severely with Vapes.
This team, referred to as “International” in some circumstances, is great in single-target and multi-target scenarios and is popular with speedrunners. It benefits greatly from vertical investment into both Childe and Xiangling. Proper management of Childe’s Skill cooldown is crucial to playing the team optimally.
Childe E > Bennett Q > Kazuha N1 Q hEP > Xiangling Q E > Childe Q E 5[N2CD] > Downtime
For a Double Swirl in multi-target, Childe’s Skill cast must make contact with at least one enemy, and Bennett’s Burst must hit at least one different enemy.
Bennett E > Xiangling (N2/E) > Kazuha tEP > (Following Rotation)
Repeat this sequence until Xiangling’s Burst is almost full (usually 2–3 times).
Bennett Q > Childe CS > Kazuha Q hEP > Xiangling Q E > Childe Q E 5[N2CD] > Downtime
Childe’s Charged Shot must hit an enemy marked with Riptide or without a pre-existing Pyro aura. This rotation is also used for subsequent rotations if necessary.
This team employs Sucrose’s Guoba Swirl technique to obtain Pyro RES Shred via 4pc Viridescent Venerer.
Ayato Q > Bennett Q > Xiangling N2 E > Sucrose E (Guoba Swirl) > Xiangling Q > Ayato E N15 > Bennett E > Xiangling N2 > Sucrose E > Bennett E > Xiangling E > Ayato E N15> repeat
(Yoimiya Q) > Zhongli hE > Xingqiu Q N1 E N1 (E) > Bennett EQ > Yoimiya E 3[N5D] N2 > repeat
Yoimiya’s Burst is non-essential to her on-field Vape DPS playstyle, which means you should only use it when it’s up and not worry about her ER.
This team deals tremendous single-target damage. The Double Hydro and Double Pyro core helps lower the team’s ER requirements, which enables more investment into damage. Weaving in a Normal Attack between Skills and Bursts increases team DPS substantially.
Yelan Q N1 E N1 > Xingqiu Q N1 > Bennett E N1 Q > Xiangling N1 Q N1 E > Xingqiu N2 > Bennett N1 E > Yelan N1 E N1 > Xingqiu N1 ED N2 > Bennett N1 E > Xiangling N2 > Bennett N1 E > Xiangling N2 > repeat
Reverse Melt teams function by dealing Cryo damage to enemies affected by Pyro to trigger Melt. An off-field Pyro applier like Xiangling is needed to maintain a consistent Pyro aura so the Cryo DPS unit(s) can consistently trigger Melt on enemies.
Xiangling, Kazuha, Jean, Nahida
|These characters provide enough off-field Pyro application to maintain a consistent Pyro aura. Xiangling is by far the easiest and most consistent option to play. Kazuha and Jean apply Pyro through their Bursts. Nahida applies Pyro via Burning.
Rosaria, Chongyun, Shenhe, Kaeya, Ganyu
|These Cryo characters are all viable options in a Reverse Melt team. Rosaria, Chongyun, Kaeya, and Shenhe work in different quickswap Reverse Melt variations. However, Ganyu should be the only Cryo DPS on her team prior to C6 (as an on-field DPS).
This Reverse Melt team consists entirely of 4-star characters, making it an accessible high-damage option for Spiral Abyss. There are several possible rotations for this team, but the one detailed below is easy to follow and allows Chongyun to Melt all his Burst hits.
Chongyun E > Bennett N1 E N1 Q > Chongyun Q > Rosaria E Q > Xiangling Q E N1 > Bennett E > Xiangling N2 > Bennett E > Xiangling N2 > repeat
A staple Ganyu Melt team. Xiangling is preferred over Kazuha for ease of gameplay and consistency. Zhongli (or another shielder) is important to prevent Ganyu from being staggered during her charging animation. The rotation below allows for a longer DPS window for Ganyu.
Xiangling E > Zhongli hE > Bennett Q E > Xiangling Q > Ganyu 5[C] E C > Bennett E > repeat
This Burnmelt team is Ganyu’s most consistent option in the archetype. While you can theoretically get around 13 Melted Charged Shots before Burning expires, 7 Charged Shots is just the right amount for a tighter rotation that makes use of uptimes and cooldowns.
Nahida EQ > Bennett EQ > Dehya E > Ganyu 7[C] E > repeat
Burgeon teams are better in multi-target scenarios due to Burgeon’s AoE damage. These teams need a consistent Hydro applier to maintain a Hydro aura on enemies, which is essential to avoid Burning. Bennett works well in Burgeon teams since he can heal back the self-inflicted Burgeon damage.
Bennett can be an on-field Burgeon trigger or enable other characters to trigger Burgeon (through Pyro Absorption or his C6 Pyro Infusion).
As a support, Bennett should hold 4pc Instructor and Sapwood Blade (R5 if possible). As a Burgeon trigger, Bennett should hold 4pc Gilded Dreams or Flower of Paradise Lost and a Sword with an EM secondary stat. The Dendro character should hold 4pc Deepwood Memories.
Nahida, Dendro Traveler
|Nahida and Dendro Traveler are the only Dendro options which can be used in Bennett’s Burgeon teams since they provide enough off-field Dendro application.
Dendro Traveler’s Burst must make contact with Hydro after being cast. If it makes contact with Pyro, then the Burst explodes and ends prematurely.
Xingqiu, Yelan, Ayato, Childe
|Xingqiu and Yelan are great off-field Hydro appliers with their Bursts.
Ayato and Childe are viable on-field Hydro appliers with their Skills and subsequent Normal/Charged Attacks.
Kazuha, Xiangling, Razor, Bennett
|Kazuha can be a Burgeon trigger by absorbing Pyro with his Elemental Burst. Xiangling requires Childe as the on-field Hydro applier.
Razor is a rather niche choice who can be played as an on-field Burgeon trigger with C6 Bennett.
Childe’s downtime makes this team difficult to play in practice. Childe can opt to use his Melee Burst after Kazuha’s Burst, but it requires Kazuha to perform additional Normal Attacks before his own Burst to account for Childe’s Skill cooldown.
Nahida Q > Childe E N2 > Kazuha N1 tEP > Nahida E > Bennett Q > Childe Q > Kazuha N1 Q hEP > Childe E 5[N2CD] > Nahida E N2C > Bennett E N1 > Childe CS > Nahida N2C > Bennett E N1 > repeat
This on-field Bennett Burgeon team has high single-target damage. Fischl should alternate using her Skill and Burst in rotations.
Nahida EQ > Xingqiu ED Q N1 > Bennett E N1 Q > Fischl N2 E/Q > Bennett N1 E 4[N4 E] > repeat
During Bennett’s Burst and Razor’s Burst, Razor’s Pyro-infused Normal Attacks and Electro application from his Burst trigger Burgeon as well as Overloaded, Electro-Charged, and Vaporize.
This team performs well in single-target scenarios but suffers in some AoE situations due to knockback from Overloaded. Dendro Traveler’s Burst must make contact with Xingqiu’s orbitals to trigger the Hydro transfiguration prior to Bennett taking the field.
Razor ED > Xingqiu ED Q N1 > Dendro Traveler E Q D > Bennett E N1 Q > Razor ED N1 Q N1 ED 2[N3D] N2ED N3D N3 > Bennett E N2 > repeat
Bennett’s well-rounded utility lets him fulfill several roles while only taking up one team slot (often referred to as role consolidation). His substantial Flat ATK buff allows ATK-scaling DPS characters to deal much more damage.
A classic Raiden Hypercarry team. Sara is really only recommended at C6 over other options like Lisa or Fischl. The rotation below is the easiest variation to execute consistently.
Raiden E > Bennett Q > Kazuha Q > Sara Q > Raiden Q 2[N4C] N2C > Bennett E > Kazuha hEP > repeat
A standard Wanderer Hypercarry team. Bennett, Layla, and Faruzan deploy their Skills and Bursts before Wanderer takes the field to deal damage.
Faruzan E C Q > Layla Q E > Bennett EQ > Wanderer C E [preferred combo] Q > Bennett E > repeat
This Anemo Overvape team (sometimes called “Soup”) is incredibly potent in AoE scenarios. With proper execution, Ayato can snapshot Bennett’s Flat ATK buff onto his Burst in subsequent rotations.
Ayato Q > Fischl E > Kazuha tEP > Ayato E N15 > Kazuha tEP > Bennett EQ > Fischl Q > Kazuha Q > Ayato E N15
Contributors: irokei, fourmana, idkanonymized, nociii, the boombox gremlin, Leah, Davjac123, acie, Rathalos, asterix2978, polomo, caxia, eastonair
Team images courtesy of the KQM portrait generator.